Got interested in the magazine and decided to skip down to the local gas station to buy the magazine to get a bit better grasp of whats up and down, and its based on an interview they have done with Jon Shafer.
1. from the pictures it appears that Elizabeth, Stalin and Napoleon all got a new update (hence in the game) ... and the other pictures suggest Japan, Rome and India, though much less specificly
2. the allready (im)famous "one-per-tile" is only one military unit, civil units aren't a part of it
3. Ranged Weapons (archers, seige, gunpowder) all get something remotely similar to the bombardment ... and appearently cities and forts act as an (not futher explained) immobile bombardment unit
4. The Computer is going to be smart enough to whine at you (or at least telling you that it's noticed it) if you're building cities up front, or if you're stacking military forces next door ... and are appearently also able to do longterm planing faking an friendship with you ( ... sounds a bit like how Galactic Civilization works)
5. You're able to enter joint venture research with the AI, throwing some of your cash into the pool, but if one of the actors in this 2man pool declares war or in an other way makes a forceful halt on the argeement the money is lost
6. The AI no longer cheats with Fog of War in terms of moving
7. the game is going to be based more on "controled randomity" from the AI's (what the heck lies in that i'm sligtly more uncertain of)
8. Religion is killed as a game mechanic on the alter of improved Diplomacy
9 Resouces is going to be limited though the exact details is explained a bit unforfilling (my bet is that its an unsastisfying translation from english to danish)
10. Major Vassels is as far as i understand killed ... Minor nations/city states (AI's playing OOC it appears) is the new black, with bonuses for being friendly towards them which gives certain bonuses
11. Civics (Social Policies) is going to be some kind of Civictree
12. roughly same number wonders, roughly same techtree and Great people
13. Leaders get certain bonuses (1 leader may have 2 UU and a UB, while another have 1 UB and a unique trait
14. With the game comes a new tool to mod and scenariobuild with
1. from the pictures it appears that Elizabeth, Stalin and Napoleon all got a new update (hence in the game) ... and the other pictures suggest Japan, Rome and India, though much less specificly
2. the allready (im)famous "one-per-tile" is only one military unit, civil units aren't a part of it
3. Ranged Weapons (archers, seige, gunpowder) all get something remotely similar to the bombardment ... and appearently cities and forts act as an (not futher explained) immobile bombardment unit
4. The Computer is going to be smart enough to whine at you (or at least telling you that it's noticed it) if you're building cities up front, or if you're stacking military forces next door ... and are appearently also able to do longterm planing faking an friendship with you ( ... sounds a bit like how Galactic Civilization works)
5. You're able to enter joint venture research with the AI, throwing some of your cash into the pool, but if one of the actors in this 2man pool declares war or in an other way makes a forceful halt on the argeement the money is lost
6. The AI no longer cheats with Fog of War in terms of moving
7. the game is going to be based more on "controled randomity" from the AI's (what the heck lies in that i'm sligtly more uncertain of)
8. Religion is killed as a game mechanic on the alter of improved Diplomacy
9 Resouces is going to be limited though the exact details is explained a bit unforfilling (my bet is that its an unsastisfying translation from english to danish)
10. Major Vassels is as far as i understand killed ... Minor nations/city states (AI's playing OOC it appears) is the new black, with bonuses for being friendly towards them which gives certain bonuses
11. Civics (Social Policies) is going to be some kind of Civictree
12. roughly same number wonders, roughly same techtree and Great people
13. Leaders get certain bonuses (1 leader may have 2 UU and a UB, while another have 1 UB and a unique trait
14. With the game comes a new tool to mod and scenariobuild with