portuguese cassador

bernie14

Filter Manipulator
Joined
Feb 2, 2007
Messages
3,784
Location
coastal flood plain
this one is seriously overdue.....it is a cassador i owed the capo quite some time ago.....

this, and an update for my cuba civ r proly the last u will see from me on civ4 :(
but there is a good chance (if the modding is easy) that i will reappear for civ 5 :)

DOWNLOAD

cassador_zp3.jpg
 
Nice unit!
 
Probably will depend on how worthwhile it is upgrading to Civ V. I personally from everything I have seen on Civilization V am starting to have some doubts. Civilization V seems to have totally thrown out the Civilization ideas and substituted them with something else that doesn't make sense to the majority of posters. This doesn't sound like it is going to sell that many Civilization games to established fans and I don't see Civilization selling to other groups either....
 
One of the arm looks pretty weird if you look at it from the front. Like the third guy from the left, above the bottom three units.

Looks cool :) Is it just a normal rifle or does it have any special properties?
 
Dunny why, but it does not work, is there a file missing in your package? Or is the skin not attached properly to the model?

PHP:
		<UnitArtInfo>
			<Type>ART_DEF_UNIT_PORTUGAL_CASSADOR</Type>
			<Button>Art/Units/Unique/Portugese Cassador/cassadorbutton.dds</Button>
			<fScale>0.44</fScale>
			<fInterfaceScale>1.0</fInterfaceScale>
			<bActAsLand>0</bActAsLand>
			<bActAsAir>0</bActAsAir>
			<NIF>Art/Units/Unique/Portugese Cassador/cassador.nif</NIF>
			<KFM>Art/Units/Rifleman/Rifleman.kfm</KFM>
			<SHADERNIF>Art/Units/Unique/Portugese Cassador/cassador.nif</SHADERNIF>
			<ShadowDef>
				<ShadowNIF>Art/Units/01_UnitShadows/UnitShadow.nif</ShadowNIF>
				<ShadowAttachNode>BIP Pelvis</ShadowAttachNode>
				<fShadowScale>1.0</fShadowScale>
			</ShadowDef>
			<fBattleDistance>0.35</fBattleDistance>
			<fRangedDeathTime>0.05</fRangedDeathTime>
			<bActAsRanged>1</bActAsRanged>
			<TrainSound>AS2D_UNIT_BUILD_UNIQUE_UNIT</TrainSound>
			<AudioRunSounds>
				<AudioRunTypeLoop/>
				<AudioRunTypeEnd/>
			</AudioRunSounds>
		</UnitArtInfo>

attachment.php



the skin does also not appear when I load your .nif with nifskope.

attachment.php
 
Seems I'm the first person who wants to use this. The nif settings are wrong (links to local tga files, no links to the dds files).

I have attached the correct package to this posting, button included. Have fun. :)
 
Back
Top Bottom