Xcalibrator
Ultraviolet Catastrophe
I've updated the Reference page with the latest test games and screenshot.
Very impressive, Niklas!
Sorry I haven't been able to do any real testing. Chris's alternative eastern site is interesting, but clearly an inferior site long-term (edit) and we still have the likely problem that Zara will beat us to it. Maybe it would better to just let Zara claim the better tile (2E 2W of the cows) so we can capture it later (assuming he doesn't settle somewhere stupid
). Or maybe we'll get lucky and can settle it ourselves for our 3rd city.
What about the grass tile next to the cows to our NNE? It would have 4 forests within cultural borders (assuming one more Deli pop but none for the city itself), cows, fresh water, and eventually the oasis. There's one 1 more forest in the BFC. More hills than optimal, but it could grow decently [eh, not so much] and would have good placement for blocking Zara. The tile 1W of there is still fogged--maybe something good, although it's probably bare plains. Cultural borders would soon include the incense, which we probably don't want to include in any city's BFC since it's likely desert up there.
Very impressive, Niklas!


What about the grass tile next to the cows to our NNE? It would have 4 forests within cultural borders (assuming one more Deli pop but none for the city itself), cows, fresh water, and eventually the oasis. There's one 1 more forest in the BFC. More hills than optimal, but it could grow decently [eh, not so much] and would have good placement for blocking Zara. The tile 1W of there is still fogged--maybe something good, although it's probably bare plains. Cultural borders would soon include the incense, which we probably don't want to include in any city's BFC since it's likely desert up there.