I played around with some hypotheticals, based on champinoman's micro (
here), assuming that we revolt to Slavery on turn 36 when the Settler is in transit to the Canopus site.
Assumptions for this scenario:
-We research Sailing after Writing, and then tech toward Monarchy (as suggested by azzaman originally).
-We build a 2nd exploratory (4th total) WB in Sirius after the Library.
-Canopus' first build is a WB for one of the fish tiles.
-We will want a Granary in Canopus relatively soon to aid whipping.
The scenario:
36:
* Set Lord Parkin to chop
* REVOLT to Slavery
37: No Action
38:
* Writing complete. Set research to Sailing
* Switch build to Library.
* Warrior complete. Garrisons Sirius
* Found Canopus at city site 'C'.
* Canopus works a Flood Plain and builds a WB
* Lord Parkin's chop complete.
39: Lord Parkin moves 1W to Gold Hill
40: Worker (Lord Parkin) starts Road
41:
*Library complete, start WB
*Road complete, Gold connected to Sirius.
42: Lord Parkin moves to Gold Hill 1SE of Canopus (2 turns to move).
43:
*Sailing complete, start Mysticism
*Sirius grows to pop 5, works 2 Fish, 2 Gold Hills, Forested Silk tiles.
*Borders of Canopus expand
*Fog-busting Warrior (Ceres?) moves to Sirius (3 turns)
44:
*Canopus grows to pop 2.
*Whip WB in Canopus > overflow hammers to Granary
*Lord Parkin starts mining Gold Hill SE of Canopus.
45:
*WB done in Sirius start Galley
*WB done in Canopus, moves to Fish
*Mysticism complete, start Meditation.
46: WB improves Fish tile in Canopus, Canopus switches to working that tile.
47:
*Finish Meditation, Start Priesthood.
*Gold mine done in Canopus
48: Worker free to move to new tile
49:
*Priesthood done, start Monarchy
*Canopus grows to pop 2, works Fish and Gold Hill
50: No Action? (Worker?)
51:
*Sirius grow to pop 6, runs Scientist
*Galley done in Sirius, start Settler?
(Monarchy will be done on turn 58)
One benefit of this plan is that the galley is completed on the same turn Sirius grows to the happy cap. We could then build a Settler or additional Worker to colonize the neighboring island so as to prevent us growing past the cap until we've researched Monarchy and have HR available. We could also send a Warrior by the galley to the neighboring island to scout for city sites while the Settler is being built. Potentially, we could discover Buddhism as well to help with happiness. On the other hand, we might want to know if we have Iron available sooner than post-Monarchy.
I don't know if I favor this approach yet. We certainly would benefit from information from exploring WBs. I just thought I would play this out and see how it looked.