Yeah for me. I manage to finish and submit again this month. Three in a row!
I started with a plan of conquest and ended with domination in 1470AD with a 7014 game score. (7032 Jason)
The wonders played an important role in my victim selection.
The highlights:
I kept up in tech by trading contacts and maps until the the end of the ancient age.
450BC War on Rome to trim them and take their iron away before legionarys. Peace for three more cities.
350BC Carthage build Pyramids. They become the next target.
70BC Take Carthage with GS and trigger GA. FP started building in Utica would finish by hand very late.
330AD Prebuilds of palace and market with MM grab Sun Tsu and Hanging Gardens on the the same turn. The Great Library built in London. A plan formulates to avoid education at all costs. I research the Military Tradition branch only and don't buy any other techs. This slows everyone research down a little but they pull way ahead anyway.
470AD War on Rome to eliminate them. I kill all their towns but they have a settler out. My troops move over and start on Iroquois to eliminate them.
600AD Rome plants its settler in the middle of Greece, declaring war. Greece was unprepared as this single town in the middle of there empire should have been razed the next turn. I end up taking it. This city, out by itself and relatively undefended must have looked tasty to China because the end up marching 2swords and 3 warriors there. Smelling a fish, I make a deal for three techs for ivory and 65gpt. They walk into my borders next turn. I say get out, they declare war canceling my payment! Thanks moonsinger for the advice.
590AD Leader generated. He builds Leonardo's so the upgrades to GS and Knights don't hurt so bad.
700AD Another leader can't be used for any wonders and smiths is a way off so I make an army and start building heroic epic.
1000AD Three or more civs start building smiths. I have a prebuild going but am at least 3 techs from it since I've been avoiding education. The iroquois war in nearly done except for the mop up. Since all my troops are in the south I plan to take the Great Library from England.
Meanwhile, I built a city on unclaimed territory along the great river. Rushed a galley and sent some knights to take the chinese citys along the other side. Taking the third and I'm surprised to find out I'm the new owner of the Lighthouse. This helps alot because now my galleys can park on the sea tiles outside the English border within striking range of the saltpeter that is just sticking out, undefended.
I culture rush in a town planted on the english channel and manage to get single tile on the English island. I move a settler there and plop a town which becomes the other side of the 2 tile ferry route. A stream of knights pours into england. War is declared and sea galleys dump a settler, three muskets and eight knights on the saltpeter. My knight from the ferry beeline for London which is capture two turns later.
Sir we've captured the great library!
Our Alchemists have learned:
Printing Press, Education making our Great Library obsolete, Music Theory, Banking, Astronomy, Chemistry, Democracy, Economics, Navigation and Metalurgy. If you had waited one more turn you could have gotton Free Artistry too. That got me caught up in tech! I finish researching Military tradition on my own. I ended up buy my way to the industrial age and reserached Nationalism at min. I wanted nationalism to help me recruit defenders in my unprotected empire. All my sheilds were going toward market/bank/cavalry.
After london, England was eliminated in about 6 turns. I guess I over prepared for them.
The iroquois were finished off as my troops made it back from england. I then set my plan of attack for the rest. I didn't want a lot of extra moving so I went Carthage, Greece, China, Egypt/Japan. Carthage took a little long since my thrust into Carthage left their cities all spread out. Greece went in about 8 turns. China was being hammered by my allies but the remaining 5 cities took a bit of time to mop up. This gave my new units two routes. The southern all-land route and the ferry I set up across the river into the ex chinese cities. Rights of Passage with France and Aztecs made it easy to do either. I declared on Egypt, Japan declared on me. I set up a three galleon ferry across the ocean and started sending cavs four at a time to the japanese area. Their samarai are a pain in the butt so my domination came mostly from the Egyptian lands.
Overall a great game although the industrial age went very slowly and the GS were not as dominant as I had originally thought. Good luck to all