Kael
Deity
Can the mod be used in LAN play offline?
Mods can't currently be used in multiplayer.
Can the mod be used in LAN play offline?
Now if I can get the mod to download...![]()
Continuing my last game, just throwing it out there: Battle Fury + mech infantry is pretty sick. Mech Inf alone seems pretty godly in CiV, having the same str and movement as a tank, just without the oil cost. Kinda weird considering they aren't that far higher up on the tech tree than tanks, but whatever. Anyways, the point is, mech inf + BF seems just as good/bad as knights in the earlier game did - taking 40 str cities in one turn with one unit
Also, not sure if it's a fixable thing related to the single unit graphics part of this mod, but Tanks seem a mite big, and Battleships are absolutely tiny (about 1/4 the size of a Destroyer.) I keep confusing my Battleships with embarked infantry![]()
Yeah, I'm not very artistically inclined either. Not saying the mod is bad because of this, just that I won't play it, since I think it ruins the immersion.Do you know just how difficult it is to modify art assets if you are not artistically inclined?![]()
Yeah, I'm not very artistically inclined either. Not saying the mod is bad because of this, just that I won't play it, since I think it ruins the immersion.
Mods can't currently be used in multiplayer.
Lovely Mod, thank you Kael.
While I've posted this problem in the bugs forum, perhaps someone else playing with mods can address or shed some light on this-
There are approximately 16+ mods right now. I've installed three and am able to play them. (Kael's mods and the clock mod) I can save my progress as well.
The problem is if I leave the game after saving, then try to reload it...the Load button won't activate and it says instead that the selected saved game is not compatible with the enabled mods. The mods are downloaded, installed and enabled. I can load games that are not using mods.
I've tried auto, manual, and cloud saves.
I've then tried varied enabled combinations of the three mods,
all with the same inability to load a saved game.
I know at least one other person is having this problem via the steam forums.
http://forums.steampowered.com/forum....php?t=1440909
Has anyone else experienced this? Modders obviously would have to be able to save and load, and certainly many people have been utilizing the mods.
I'm using Win7 64-bit, ATI 4870x2, AMD Phenom II X4 945, 4g.
In my testing SimpleClock breaks the ability to reload mods. Try removing it, creating a new game with just Legions and Queen of the Iceni and see if you can save and load normally.
Can this mod be uploaded to the CFC Database?