Civics
I don't think spreading Confu and getting an extra 25% hammers is worth it long term. Either FR or Pacifism.
Slavery is still required for some time.
Others are fine still.
Corps
The most important part is to spread it to our best cities - the ones with the most land tiles for production. Having a railroad network will fasten this process considerably.
I think we are close to the point where we need to start building wealth/research rather than anything else. A few CE, some basic infra and that's it.
Moscow: the OF is capped at (city production - 1). It will only get 72 OF next turn despite really having 111.
Techs
I don't really know, this needs to be tested.
What space tech will slow us down the most?
The 2 engines can be built rather quickly in capital and IW city (chop forests).
Refrigeration: yes, but the alternative is Computers which obsoletes some Wonders and costs more.
Astronomy: we need to keep gifting Churchill for him to research, but even then, is it the right choice? There are just so many techs we can get without Astro and we need to find out what slows us down the most now.
War
I find we are already sorely lacking hammers. Spending more on military is probably not the way to go, we already have to tackle Stalin. Furthermore, we have to start thinking about cleaning up all that fallout across the map. My feeling at this point is to abandon war after taking Mao's Hangzhou and Stalin.
I will update the test game, it will take a few days I think. I've already got the layout of our land done though (except Churchill/Gandhi/Stalin/islands).
GPP
We need 2 more GPs including the SP one. We get a free GS at Physics so Moscow is probably better to use another kind of specialist.
There's also the Fusion GE to consider but I guess he'll only be useful to settle.
I don't think spreading Confu and getting an extra 25% hammers is worth it long term. Either FR or Pacifism.
Slavery is still required for some time.
Others are fine still.
Corps
The most important part is to spread it to our best cities - the ones with the most land tiles for production. Having a railroad network will fasten this process considerably.
I think we are close to the point where we need to start building wealth/research rather than anything else. A few CE, some basic infra and that's it.
Moscow: the OF is capped at (city production - 1). It will only get 72 OF next turn despite really having 111.
Techs
I don't really know, this needs to be tested.
What space tech will slow us down the most?
The 2 engines can be built rather quickly in capital and IW city (chop forests).
Refrigeration: yes, but the alternative is Computers which obsoletes some Wonders and costs more.
Astronomy: we need to keep gifting Churchill for him to research, but even then, is it the right choice? There are just so many techs we can get without Astro and we need to find out what slows us down the most now.
War
I find we are already sorely lacking hammers. Spending more on military is probably not the way to go, we already have to tackle Stalin. Furthermore, we have to start thinking about cleaning up all that fallout across the map. My feeling at this point is to abandon war after taking Mao's Hangzhou and Stalin.
I will update the test game, it will take a few days I think. I've already got the layout of our land done though (except Churchill/Gandhi/Stalin/islands).
GPP
We need 2 more GPs including the SP one. We get a free GS at Physics so Moscow is probably better to use another kind of specialist.
There's also the Fusion GE to consider but I guess he'll only be useful to settle.