UPDATED 10/01/11
Hi all,
Have you ever tried to paste one of the units_32 files coming with each of Sandris new unit and see it getting screwed up on your own big units_32 ? All the civ-blue getting weird ? Well, this is a palette problem. I didn't correct it.
I had another idea : I wanted to have these units in the same position as the original files from Firaxis (default position), and civcolored, in the city view.
So here's what I did : export a storyboard of each unit in red civ-color and cut and paste the first pic of the SW strip into a new pic, reduced it, pasted it into the original unit_32 and then again pasting it into a new file and saved as pcx. Why red ? Because red means civ-color for the unit_32 file.
Update: I've decided to clean up things and keep them tidy, so I moved the files a little from one post to an other.
Each .pcx file moved had 20 to 30 download.
See the library underneath to know where things are.
Hi all,
Have you ever tried to paste one of the units_32 files coming with each of Sandris new unit and see it getting screwed up on your own big units_32 ? All the civ-blue getting weird ? Well, this is a palette problem. I didn't correct it.
I had another idea : I wanted to have these units in the same position as the original files from Firaxis (default position), and civcolored, in the city view.
So here's what I did : export a storyboard of each unit in red civ-color and cut and paste the first pic of the SW strip into a new pic, reduced it, pasted it into the original unit_32 and then again pasting it into a new file and saved as pcx. Why red ? Because red means civ-color for the unit_32 file.
Update: I've decided to clean up things and keep them tidy, so I moved the files a little from one post to an other.
Each .pcx file moved had 20 to 30 download.
See the library underneath to know where things are.