snarzberry
Emperor
Hi guys, here's a simple opening that can be used with these 2 civs to get on a roll militarily and begin sweeping the map. I've used this approach for a few deity wins with both of these civs.
Getting these units, particularly keshiks, out fighting as early as possible is a very strong option. This used to be done by signing RAs to be channeled into Chivalry around turn 70 - 80. Now that isn't possible but there is still a way to get Chivalry around turn 80, or not much later.
The opening works by taking all liberty policies and using the free GP from the Liberty finisher to bulb Chivalry. To speed things up to within the range that we're aiming for we will be allying with a cultural city state early (and possibly building a temple in an alternate, slower version in our second city) - hence the turn 80ish GS for Chivalry.
- Take liberty - worker/settler
- Research animal husbandry before you receive the free settler
- Settle your second city to claim a minimum of 4 horses (possible on high % of maps)
- Steal a worker from a city state if it's an option
- Sell luxuries to nearby civs
- Use 500 to ally a cultural cs (with horses is a nice bonus)
- Tech - writing then Philosophy while hard building library in the capital
- Rush buy library in your second city and build the NC in the capital
- Research Civil Service and tech towards Currency, but get Horseback Riding done quickly if you greatly benefit from the stable
- Build 5 chariot archers and 1 horseman (in most games you'll have access to 6 or more horses from your own lands and your CS ally. If not just buy 2 horses from an AI for 90 )
- When you get the liberty finisher and Currency is finished you can bulb Chivalry and upgrade. It costs 140 per chariot archer or 100 per horseman, so it's quite cheap
- Attack
This can all get done around turn 80 on a good map. After Chivalry, researching Theology-Education and going for the h.sophia in your capital is an option. You still have a good shot at finishing h.sophia around turn 100 so the porcelain tower or notre damne is still a possibility even on deity.
If you play Songhai and pre-build chariot archers then you don't want a barracks as the promotions are wasted, but it's a hammer dependent option for mongolia, as is barracks + building just horsemen for Songhai.
On lower levels or on deity if no one builds it, the oracle will obviously speed up the GS from the liberty finisher. However you'll still be waiting for all of your techs to complete before you can use it. (could fit a RA in around turn 45, but I've found there's not a lot of beaker value). Perhaps on lower levels where you can build it consistently it is an alternative to buying a CS (?).
Getting these units, particularly keshiks, out fighting as early as possible is a very strong option. This used to be done by signing RAs to be channeled into Chivalry around turn 70 - 80. Now that isn't possible but there is still a way to get Chivalry around turn 80, or not much later.
The opening works by taking all liberty policies and using the free GP from the Liberty finisher to bulb Chivalry. To speed things up to within the range that we're aiming for we will be allying with a cultural city state early (and possibly building a temple in an alternate, slower version in our second city) - hence the turn 80ish GS for Chivalry.
- Take liberty - worker/settler
- Research animal husbandry before you receive the free settler
- Settle your second city to claim a minimum of 4 horses (possible on high % of maps)
- Steal a worker from a city state if it's an option
- Sell luxuries to nearby civs
- Use 500 to ally a cultural cs (with horses is a nice bonus)
- Tech - writing then Philosophy while hard building library in the capital
- Rush buy library in your second city and build the NC in the capital
- Research Civil Service and tech towards Currency, but get Horseback Riding done quickly if you greatly benefit from the stable
- Build 5 chariot archers and 1 horseman (in most games you'll have access to 6 or more horses from your own lands and your CS ally. If not just buy 2 horses from an AI for 90 )
- When you get the liberty finisher and Currency is finished you can bulb Chivalry and upgrade. It costs 140 per chariot archer or 100 per horseman, so it's quite cheap
- Attack
This can all get done around turn 80 on a good map. After Chivalry, researching Theology-Education and going for the h.sophia in your capital is an option. You still have a good shot at finishing h.sophia around turn 100 so the porcelain tower or notre damne is still a possibility even on deity.
If you play Songhai and pre-build chariot archers then you don't want a barracks as the promotions are wasted, but it's a hammer dependent option for mongolia, as is barracks + building just horsemen for Songhai.
On lower levels or on deity if no one builds it, the oracle will obviously speed up the GS from the liberty finisher. However you'll still be waiting for all of your techs to complete before you can use it. (could fit a RA in around turn 45, but I've found there's not a lot of beaker value). Perhaps on lower levels where you can build it consistently it is an alternative to buying a CS (?).