Sid the Science Kid
Hey, Sid! What do you say? What'chu wanna learn today?
I want to know why things happen and how and I want to know everything now! Oh, yeah!
How does this thing work? Why does that stuff change? How does that do what it just did?
What's up with the sky? You think I can fly? The world is spinning and I want to know why!
I've got a lot of questions and big ideas! I'm Sid the science kid!
I want to know why things happen and how and I want to know everything now! Oh, yeah!
How does this thing work? Why does that stuff change? How does that do what it just did?
What's up with the sky? You think I can fly? The world is spinning and I want to know why!
I've got a lot of questions and big ideas! I'm Sid the science kid!
Leader:
Sid the Science Kid of the Science Kids (Minor Nation):
No traits, no starting technologies, no unique unit, no unique building.
No traits, no starting technologies, no unique unit, no unique building.
Victory:
All victory conditions are enabled.
Variant:
Tweaked Map
The following strategic resources have been removed from the starting map:
The following strategic resources have been removed from the starting map:
Copper - may be discovered by chance in a worked Mine.
Iron - may be discovered by chance in a worked Mine.
Horse - all Horse tiles have replaced by Pigs, Cows, or Sheep resources.
Ivory - all Ivory tiles have been replaced by Deer or Fur resources.
Iron - may be discovered by chance in a worked Mine.
Horse - all Horse tiles have replaced by Pigs, Cows, or Sheep resources.
Ivory - all Ivory tiles have been replaced by Deer or Fur resources.
Game Set-Up:
Rivals:
- Random leader from America
- Random leader from England
- Random leader from France
- Random leader from Germany
- Random leader from the Ottoman Empire
- Zara Yaqob of Ethiopia
lymond
vranasm
Killroyan
nocho
Sengir
Cam
vranasm
Killroyan
nocho
Sengir
Cam
The first turnset of the game will be of 20 turns duration. The next turnset of the game of 15 turns. 10-15 turns per turnset after the opening two. Players are expected to complete their turnsets within three days of completion of the preceding player's. Swaps and skips are allowed. Players may be removed from the roster. Players may not 'play ahead' until the game is completed.
Start: