Are there any simple ways to mod the city maintenance costs without changing the difficulty level or cheating ?
I am playing on noble level, which I can win at, and on my own superepic speed on a standard map. But its annoying that I can only afford 2 or maybe 3 cities for all of the early game whereas the AI players can expand immediately and build 10-15 cities each until all the land is taken and this doesn't seem to cost them anything at all. They can afford to keep their research rate at 90-100%, build large garrisons, and fight wars. I have to wait until courthouse and currency before I can afford to take a 4th city. War is no fun I have to raze any captured cities so what's the point.
Once all their cities are size 6+ they just fly ahead in techs.
I would like it if I could be able to build six or seven cities in the early game too just as they can. I feel like a barbarian civ sitting there with my 2 cities for aeons.
I am playing on noble level, which I can win at, and on my own superepic speed on a standard map. But its annoying that I can only afford 2 or maybe 3 cities for all of the early game whereas the AI players can expand immediately and build 10-15 cities each until all the land is taken and this doesn't seem to cost them anything at all. They can afford to keep their research rate at 90-100%, build large garrisons, and fight wars. I have to wait until courthouse and currency before I can afford to take a 4th city. War is no fun I have to raze any captured cities so what's the point.
Once all their cities are size 6+ they just fly ahead in techs.
I would like it if I could be able to build six or seven cities in the early game too just as they can. I feel like a barbarian civ sitting there with my 2 cities for aeons.