King Flevance
Deity
I have been playing Gal Civs 2 recently and my favorite part of settling new places is the events that pop up in the game. I couldn't help but want this in civ and was wandering what the general population on this board thought of the idea. For those of you who are not familiar with the system I will explain it real fast.
You settle a new colony on a new planet and a screen pops up telling you that there are large sea creatures on the planet. Your people are weary of these creatures and even though they do not pose any danger you are aware of, the population would like for you to exterminate the alien spiecies.
You are then give 3 options:
(Good) Isolate small areas of waters for swimming areas restricting the creatures with nets to keep them out of small designated areas. (-5 morale)
(Neutral) Kill off only enough to give our people plenty of room and create underwater walls to keep the aliens at bay. (No effect)
(Evil) Kill the buggers off! This is our planet now! (+15 morale)
Now in civ the rules would have to change. First, they shouldn't have many that pop up when you found a new city, if any at all. I think it would be fun for them to come in on existing cities. As an example, on your next turn a pop-up box comes up saying:
Anyways, that is the idea in a nutshell. What do you guys think? Poll coming in a second.
You settle a new colony on a new planet and a screen pops up telling you that there are large sea creatures on the planet. Your people are weary of these creatures and even though they do not pose any danger you are aware of, the population would like for you to exterminate the alien spiecies.
You are then give 3 options:
(Good) Isolate small areas of waters for swimming areas restricting the creatures with nets to keep them out of small designated areas. (-5 morale)
(Neutral) Kill off only enough to give our people plenty of room and create underwater walls to keep the aliens at bay. (No effect)
(Evil) Kill the buggers off! This is our planet now! (+15 morale)
Now in civ the rules would have to change. First, they shouldn't have many that pop up when you found a new city, if any at all. I think it would be fun for them to come in on existing cities. As an example, on your next turn a pop-up box comes up saying:
The authorities in Madrid have apprehended a group of Mongolian refugees. Mongolia has established an international bounty on the return of the men. However, the men have agreed to reveal information in return for their freedom.
A) Return the refugees to mongolia for the bounty. (+1000)
B) Set the men free in exchange for information (Steal Plans: Mongolia)
C) Contact Mongolia and forfeight the bounty. (+2 You gave us help modifier with Mongolia)
Anyways, that is the idea in a nutshell. What do you guys think? Poll coming in a second.