Yeah, it would be great if the game used hexagons instead of diamonds. Unit movement, cultural borders, placement of rivers and city radii would look much less artificial. Besides, the true shape of strategy is hexagonal.
Another problem this would fix is the unnatural continents. Everything looks so blocky in Civ IV. It wasn't a problem in III, but I can't stand the look of the continents now. Also, mountains have always bugged me. Mountain ranges have always been impassable except for the rare passes. In Civ, mountains have NEVER been a nuisance towards expansion. Hex grids would make it easier to block passages because it would require less mountains to do so. As it is now it requires 3 mountains in an L shape to block movement. In a hex grid it would only take 2 and it would look more natural.
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