gcm4738
Senator from Abyssinia
Hi Everyone,
Well the "Monarch Student" series seems to have taken on a life of its own! It started as a group of us hanging around after the "Noble's Club" finished. Like party guests that didn't know when it was time to go home - we stuck around with lampshades on our heads and Civved until the sun came up.
The "series", such as it is, is aimed at Prince or Monarch level players. However, the game can be played at any level or speed - you choose at the beginning.
The idea is that we'd have a pretty standard game, with what looked to be a pretty basic start and a "mid range" leader - not too powerful (i.e. not Financial, not Roman), and not one that would require a particularly unusual strategy to succeed.
If you've never posted before, come on in and join us! I have yet to win on Monarch - so there's definitely no shame in failure here. And I would say that any progress I've made in getting better in this game has been through playing along with other people in this forum. It's the best way to learn and it's more fun in the bargain. So - Stuck without anything to do tonight? Credit crunch hit hard? Wife or girlfriend nagging you? Dog run away? Russians (or Ukranians) turned off your gas? Never mind that bollocks - Here's Asoka!
Our Leader (Spiritual/Organised - starts with Mining/Mysticism):
Our UU:
and our UB - it's like a happy jail! or a happy tomb! or something...
Special thanks to Single Malt for providing this map. I can guarantee this much - this will not be a boring game... Can you say Vindaloo baby!
Our start:
It's a standard, fractal map - nothing weird. Random opponents. Everything else set at normal - barbs, huts, events, etc. All victory conditions enabled. I think I've got the World Builder save right but let me know if it doesn't work for you.
Suggested format for this series is copied from the great Noble's Club series now hosted by TheMeInTeam:
Update your progress at various points in the game, using the Spoiler feature of the boards.
Tentative posting updates are suggested at:
4000 BC (starting thoughts, no spoiler required for that discussion)
1000 BC or so (how you decided to progress up the early tech/build paths, which AIs you have met, etc)
500 AD or so (after establishing some cities and a possible plan of action)
1200 AD or so (mid-game, Lib race, wars or peace, or whichever happened or didn't, met other continent if applicable, etc)
1600 AD (or when you have decided on a course of action and a specific victory condition)
End of game (Victory!!! or defeat, no shame in losing, especially if you tried a higher level. Learning is what we focus on, not fastest win or biggest empire)
A special thanks to TMIT, Bleys and the others who take the time to set up games for us, and to all the more experienced players who post help and suggestions. And also thanks to Ai Shizuka who posted the first game at my urging and gave me the guts to put up a second one. And to those of you guys who played and posted on number II and asked me to do number III. This one's for y'all.
Enjoy!
Well the "Monarch Student" series seems to have taken on a life of its own! It started as a group of us hanging around after the "Noble's Club" finished. Like party guests that didn't know when it was time to go home - we stuck around with lampshades on our heads and Civved until the sun came up.
The "series", such as it is, is aimed at Prince or Monarch level players. However, the game can be played at any level or speed - you choose at the beginning.
The idea is that we'd have a pretty standard game, with what looked to be a pretty basic start and a "mid range" leader - not too powerful (i.e. not Financial, not Roman), and not one that would require a particularly unusual strategy to succeed.
If you've never posted before, come on in and join us! I have yet to win on Monarch - so there's definitely no shame in failure here. And I would say that any progress I've made in getting better in this game has been through playing along with other people in this forum. It's the best way to learn and it's more fun in the bargain. So - Stuck without anything to do tonight? Credit crunch hit hard? Wife or girlfriend nagging you? Dog run away? Russians (or Ukranians) turned off your gas? Never mind that bollocks - Here's Asoka!
Our Leader (Spiritual/Organised - starts with Mining/Mysticism):
Our UU:
Spoiler :
and our UB - it's like a happy jail! or a happy tomb! or something...
Spoiler :
Special thanks to Single Malt for providing this map. I can guarantee this much - this will not be a boring game... Can you say Vindaloo baby!
Our start:
Spoiler :
It's a standard, fractal map - nothing weird. Random opponents. Everything else set at normal - barbs, huts, events, etc. All victory conditions enabled. I think I've got the World Builder save right but let me know if it doesn't work for you.
Suggested format for this series is copied from the great Noble's Club series now hosted by TheMeInTeam:
Update your progress at various points in the game, using the Spoiler feature of the boards.
Tentative posting updates are suggested at:
4000 BC (starting thoughts, no spoiler required for that discussion)
1000 BC or so (how you decided to progress up the early tech/build paths, which AIs you have met, etc)
500 AD or so (after establishing some cities and a possible plan of action)
1200 AD or so (mid-game, Lib race, wars or peace, or whichever happened or didn't, met other continent if applicable, etc)
1600 AD (or when you have decided on a course of action and a specific victory condition)
End of game (Victory!!! or defeat, no shame in losing, especially if you tried a higher level. Learning is what we focus on, not fastest win or biggest empire)
A special thanks to TMIT, Bleys and the others who take the time to set up games for us, and to all the more experienced players who post help and suggestions. And also thanks to Ai Shizuka who posted the first game at my urging and gave me the guts to put up a second one. And to those of you guys who played and posted on number II and asked me to do number III. This one's for y'all.
Enjoy!