Oki first, I was a very bad player of civ before reading all the stuff out there, so thx to you, fanatics ^^
Second, I'm french so, sorry for my bad english.
Here we go, and I hope nobody wrote this tip
:
I was playing with settlers factory since I've knew it and did somewhat well with it on upper lv. MM is sometimes important but I wanted for some game (ie most of them actually, I'm became too much addicted with settlers factories
) those 5 damned foods with granary... Agri civ don't have very much trouble with this, so I used to take them more often than non-agri.
On my last game, I took the Chinese people, demi-god continent, trying to fight my way (in Roman territory with Mongol alliance, thx). Chine isn't an agri civ but Indus/militarist was good for this goal. I started on a cow and after moving and sitting the settler.. a second cow, that's cool, let's do the settlers factory in capital
Oki, 10 shields at 5 pop so i've made a barrack and build 1 warrior and 1 settler every 4 turns, a very good settlers factory.
The capital was oki but cores cities need lot of works with all those jungles, and then *tilt* :à)
Bamspeedy said irrigate one, mine the other, but there is a trick... irrigate BOTH:
Yes, 6 food, that's more than needed but you could imagine where I go. I just let one turn with 6 foods and the other with 4. And, here is the point, Canton could have 4 food every 2 turns instead of always 2 !!
Food before:
Beijing: 5 - 5 - 5 - 5
Canton: 2 - 2 - 2 - 2
Food after:
Beijing: 6 - 4 - 6 - 4
Canton: 2 - 4 - 2 - 4
So Beijing grow like before but Canton gain 3 food/turns instead of 2, +50%
[edit: I realised this is even better:
Beijing: (6-4)-(4-6)-(4-6)-(6-4)-(4-6), and repeat.. not very explicit
But that's mean:
Canton: (2-4)*-(4-2)-(4-2)*-(2-4)-(4-2)* and repeat
(* means 4-2 or 2-4... it's same) (bold mean pop+1)
more understandable:
Canton: 2-4-4, 2-4-2-2, 4-4-2: no food wasted !
It's easiest to micromanage because you just have to look on both box to figure out where you are in the cycle.
Example 1:
Beijing's box is empty
Canton have 6 food: need 4 foods, so Canton take the cow.
Example 2:
Beijing's box is empty
Canton's box empty too: both could take the cow... Perhaps the workers factory if the settlers factory is at 5 pop and need 10s for warrior.
And so on, you can't go wrong if you change every turn the cow and looking at both boxes.
So, Canton don't grows simply like a 3 foods (4turns with granary) but 2 times like a 4foods and only 1 time like a 3foods town... ie:
Canton grows: 3 turns!, 4 turns, 3 turns! and repeat...I remember you that without this trick, Canton initially grow always in 5 turns
/end for this edit]
So if you have 2 cows with your non-agri civ, just irrigate both and another core town will have a boost croissance (free workers factory...)
More than that, if you think you need 2 cows for a 4-turns settlers factory, you're true, but for 2 4-turns settlers factory (or with one 2-turns workers factory) you just need... 3 cows/wheat
Dumb rule: never mine if you could have on a tile +1food in despotism with an irrigation because you have enough food: share the tile with another town. You are excuse if you mine a 8 wheats city or lot of flood plain and a cow...etc ;à)
Oki the warrior has disapeared from Beijing but I hope to find a BG under marshes to remake it.
Thanks for reading, and I hope this will help.
Second, I'm french so, sorry for my bad english.
Here we go, and I hope nobody wrote this tip

I was playing with settlers factory since I've knew it and did somewhat well with it on upper lv. MM is sometimes important but I wanted for some game (ie most of them actually, I'm became too much addicted with settlers factories

On my last game, I took the Chinese people, demi-god continent, trying to fight my way (in Roman territory with Mongol alliance, thx). Chine isn't an agri civ but Indus/militarist was good for this goal. I started on a cow and after moving and sitting the settler.. a second cow, that's cool, let's do the settlers factory in capital


Oki, 10 shields at 5 pop so i've made a barrack and build 1 warrior and 1 settler every 4 turns, a very good settlers factory.
The capital was oki but cores cities need lot of works with all those jungles, and then *tilt* :à)
Bamspeedy said irrigate one, mine the other, but there is a trick... irrigate BOTH:

Yes, 6 food, that's more than needed but you could imagine where I go. I just let one turn with 6 foods and the other with 4. And, here is the point, Canton could have 4 food every 2 turns instead of always 2 !!
Food before:
Beijing: 5 - 5 - 5 - 5
Canton: 2 - 2 - 2 - 2
Food after:
Beijing: 6 - 4 - 6 - 4
Canton: 2 - 4 - 2 - 4
So Beijing grow like before but Canton gain 3 food/turns instead of 2, +50%

[edit: I realised this is even better:
Beijing: (6-4)-(4-6)-(4-6)-(6-4)-(4-6), and repeat.. not very explicit

But that's mean:
Canton: (2-4)*-(4-2)-(4-2)*-(2-4)-(4-2)* and repeat
(* means 4-2 or 2-4... it's same) (bold mean pop+1)
more understandable:
Canton: 2-4-4, 2-4-2-2, 4-4-2: no food wasted !
It's easiest to micromanage because you just have to look on both box to figure out where you are in the cycle.
Example 1:
Beijing's box is empty
Canton have 6 food: need 4 foods, so Canton take the cow.
Example 2:
Beijing's box is empty
Canton's box empty too: both could take the cow... Perhaps the workers factory if the settlers factory is at 5 pop and need 10s for warrior.
And so on, you can't go wrong if you change every turn the cow and looking at both boxes.
So, Canton don't grows simply like a 3 foods (4turns with granary) but 2 times like a 4foods and only 1 time like a 3foods town... ie:
Canton grows: 3 turns!, 4 turns, 3 turns! and repeat...I remember you that without this trick, Canton initially grow always in 5 turns

/end for this edit]
So if you have 2 cows with your non-agri civ, just irrigate both and another core town will have a boost croissance (free workers factory...)
More than that, if you think you need 2 cows for a 4-turns settlers factory, you're true, but for 2 4-turns settlers factory (or with one 2-turns workers factory) you just need... 3 cows/wheat

Dumb rule: never mine if you could have on a tile +1food in despotism with an irrigation because you have enough food: share the tile with another town. You are excuse if you mine a 8 wheats city or lot of flood plain and a cow...etc ;à)
Oki the warrior has disapeared from Beijing but I hope to find a BG under marshes to remake it.
Thanks for reading, and I hope this will help.
