Difficulty Level Changes in G&K?

Halcyan2

Emperor
Joined
May 12, 2012
Messages
1,380
CivFanatics has a list of difficulty level differences for Vanilla:

http://www.civfanatics.com/civ5/difficulties

I am curious what has changed in G&K.

In particular, if you notice the technologies that the AI gets:

King: Pottery
Emperor: Pottery + Animal Husbandry
Immortal: Pottery + Animal Husbandry + Mining
Deity: Pottery + Animal Husbandry + Mining + The Wheel

Is this still correct for G&K?

Because I was checking the tech tree and remembered that in G&K, the Wheel now requires both Animal Husbandry *and* Archery (in Vanilla it does not need Archery). So does the Deity AI in G&K get The Wheel even if it does not have the pre-requisite Archery? Is it getting Archery too? Or is it getting something different?
 
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