·Imhotep·;7148189 said:@Ozbenno:
Spoiler :Did you build Warrens in your cities already?
Spoiler :

·Imhotep·;7148189 said:@Ozbenno:
Spoiler :Did you build Warrens in your cities already?
Vitek - Also chasing the Veil. Have you any plans to rush your neighbours?
Ozbenno:
Spoiler :What's so good about Rantine? The civilopedia is ... rubbish as there are special abilities it doesn't mention. Is his only benefit gining experience the hero way so early?
Spoiler :So a small report just to bring us up to the release and switch to Hyborem.
As I started the set we were researching well with 95 beakers per turn and 26 turns to go till Hyborem was released, a good fast time and with no Spread of Ashen Veil leaving me in a good spot.
So what to do with these 26 turns.
- Firstly I just had time to pop another sage from my Capital who would build the Shrine in my Holy city. It would have taken a long time to do this myself as Hyborem so best to get it done first
- Secondly get my Empire configured ready for recapture. Yes it is the nicest Empire out there and will only be loaned back to Os-Gabella temporarily
- Most important dont open borders to anyone and hope for no Ashen Veil spread. The point is her is I want to build Rosier the fallen myself rather than have to conquer him. He cost a fair few hammers so i should have time and with only Os-Gabella with Ashen Veil I reduce the number of places he can be built
So Stage 1 complete as the Shrine is built
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On turn 223 we are completing Infernal pact and I am about to abandon a very nice Empire.
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But I am lucky and re-appear right next door!!
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The balance of the utrns up to 250 will be my first Hyborem turnset. I will take more time over strategy here as it gets more interesting whereas up to now it has been a very simple max research beeline.
Calabim under Alexis: Turns 201-250
Spoiler :
At the of the last turn set I wanted to
* colonize the western valley and claim some copper
* build some moroi and adepts
* decide on either sorcery and mages or a religion
So we want to claim copper and build an army. My intentions are to combine moroi with an adept capable of casting loyalty to make 2 move, blitzing +20% armies. Add copper weapons for +1 and we have a force capable of taking out Ethne the White and break free of this valley. Or so I thought.
Regarding the third point, I decided to pursue a religion instead of mages because I have experience mages as both Faeryl and Vallendia (sp?) but have never tried to develop the faith path too much. In the end I decided for the order because I have read on these forums about vampire paladins and that sounded delicious.
So, Alexis soon commissions the first Moroi. Moroi are unlike sword or axemen because they have an spell called Burning Blood.
Burning blood:
10% Chance of wearing off at the
start of each turn
10% Chance to become Barbarian
at the start of each turn
Immune to Fear
+1 move
+20% strength.
So thats pretty good. Good suicide troops right? Wait, theres more. They blitz.
While some starting mana lets you burn down jungles and some let you summon an army of empowered skeletons and others let you spy over mountains we get loyalty (law mana). When cast on a target, loyalty grants the target immunity from being turned barbarian. So Moroi are effectively just strength +20%, 2move, blitzing axemen. Secondly, our adepts can cast haste (body mana). This spell gives the target +1 move. Now we suddenly have strength 4+20%, movement 3, blitzing axmen. Im going to build a small army and go visit Ethne. And while we build up our army, well hook up the copper to give them all +1 strength. Anyway, thats the plan.Next, we build a galley to get across the sea. You can see that our capital is still foolishly crunching away on a wonder (nod to the philosophical trait).
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On turn 205, the first Calabim walk in the Lanun valley. It is a brave moment for the young empire. Exploratory services were led by Nicolai Valas, oldest on of Nicola Valas and her husband, Mihail Palai. The legendary, though by now aging, Luenta Prespur, original scout of the good old time accompanies him.
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Next we complete research into knowledge of the aether to allow the loyalty and haste spells (turn 205). Research is set to code-of-laws.
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My scout soon learns what Lanun hammers are spent on.
Mihail Palai and Nicola Valas follows Mihails employment to the Lanun valleys. A settlement is established for his governship and the man who married into nobility, though not of noble blood, effectively established his own noble house. Palai is landed. Its first mission is a modest statue of Alexis, thereby to establish Calabim claims to the copper-rich lands. Next it will develop a mine and ship its contents back to the empire, and produce a tidy profit for the Palai house.
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Unfortunately for Luenta, the Lanun valley is a dangerous place. No place for an old lady really middle of a dark wood for of orcs and goblins. Cruel generals.![]()
Everyone knows the world is flat and the mighty navy proves it by witnessing the end of the world. Any further and we would have sailed off the edge of the world. Crazy round-world people were just being willfully ignorant.![]()
Code-of-laws is completed and research is set to Philosophy.![]()
By turn 222, the Calabim train their first adept. Time for some loyalty promotions. Poor sickly Vladimir Valas became the first Calabim caster. Still sickly and unlikely to ever win in a fist fight, young Vladimir can cast with the best of them.
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The Lanun have a negative diplomatic opinion of us. To alleviate the situation we offer her some shadow mana. Well see if that brings her around.
Our gift works faster then expected and within 3-4 turns, she goes from annoyed to cautious and lets us sigh open borders. Its time to scout out Hannah the Irin. Strangely, I havent seen any signs of a Lanun navy. Maybe Orthus is causing them some pain.![]()
We complete Philosophy and begin researching way of the wise.![]()
You can see our loyalty-promoted Moroi exploring the Lanun valley. These guys should be tougher than a scout.
Those jade deposits are bigger than we had originally thought. The mine near Prespur pops gems.![]()
The Grigori urge us to adopt pacifism. Ignored! Godless heathen the gall!![]()
We reach 2 million citizens. Also, barbarians are coming hot and heavy on our two moroi units. So far its just experience and healing.
Magister Caltuum is born in Nubia. What a name. Its so horrible. How did they come up with such bad names? He is sent to build an academy in Prespur.![]()
We also complete our great library. Trade income is pretty horrible though.![]()
Our exploring galley meets the Doviello.![]()
Spilan is a dangerous place.![]()
Adonias completes the Aque Succellus. This adds 1 health to every city, 2 health to its own city and heals units in that city faster. Adonias is easternmost edge of our small empire and the gateway to the Elohim and dwarves.![]()
Our second city comes courtesy of the barbarians. This is revenge for Luenta Prespur and Maria Valass fishing boat.![]()
Our open borders and gift of shadow mana loosens Hannahs opinion of us and we get to peak at her maps.![]()
Lots of useful resources. Now that we got what we wanted, I retract the shadow mana trade.
On the last turn, we get copper finally.![]()
Heres the look of the land on the 250th turn.![]()
The south valleys on turn 250:![]()
Heres a look at our army, suited out with copper, loyalty and supported by a haste-casting adept. Were ready to rock. You can see that the dwarves have mushrooms growing on their mountainsides.![]()
Our demographics. Someones got a bigger army than us.
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save in post below.
This 50 turns seemed like it took longer to play than probably the rest of the game so far.