Citizen group: Cultural & Civic Committee [CCC]

Hyronymus

Troop leader
Joined
Nov 25, 2003
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The Cultural & Civic Committee
The Cultural & Civic Committee wants to secure cultural development and civic prosperity for all citizens. A counterweight for military citizen groups is needed. The Cultural & Civic Committee is also weary of scientific methods to satisfy the masses.
It is not our intention to obstruct military or scientific development by default though. The Cultural & Civic Committee carefully analyses development in the context of the moment.

As turns go by our empire will grow larger and new civics will become available to us. It will also become possible to construct Wonders of the World and city improvements that will boast our culture. It is the Cultural & Civic Committee's intention to strive for civics that serve all citizens' needs best and to make culture accessible to all.

Forum topics pertaining to this committee will be prefixed with [CCC] in the topic subject. If you wish to be a part of this committee you are invited to enroll by replying.

Members
Hyronymus
Vind2
CivGeneral
fed1943
grant2004
ordinaryguy
Joe Harker
 
Query: Is this a Legislative Committee or is it a Committee as in [wiki]political action committee[/wiki]? Because Legislative Committees are supposed to be impartial research organizations.
 
Query: Is this a Legislative Committee or is it a Committee as in [wiki]political action committee[/wiki]? Because Legislative Committees are supposed to be impartial research organizations.
I think asking the question was a way of answering it, Lockesdonkey :). It is a political action committee, just like the Imperial Guard and the Seers.

Vind2: welcome to the committee :).
 
I would like to join this committee.
 
I shall join this group.
 
Also welcome, ordinaryguy.

I sense we have some work to do when the citizens are tired of using their stone-point arrows and axes.
 
Also welcome, ordinaryguy.

I sense we have some work to do when the citizens are tired of using their stone-point arrows and axes.

Yah! Swordsman! :mischief: ;) :lol:

Seriously, we need some wonder and cultural buildings. We may need obelisks in border cities if we don't build stonehenge.
 
Yah! Swordsman! :mischief: ;) :lol:

Seriously, we need some wonder and cultural buildings. We may need obelisks in border cities if we don't build stonehenge.
Take note, that once the calender comes along. The Obelisks (Monuments as I would refer them to since I normally play on Warlords)
 
Take note, that once the calender comes along. The Obelisks (Monuments as I would refer them to since I normally play on Warlords)
Become obsolete? They do indeed but in between the construction of an obelisk (we play vanilla civ after all :p) and the discovery of Calendar there is quite some time to have profit of obelisks.

Mind you, the more culture your cities have gathered, the further the territory border lies from your cities. If we are declared war by an opponent it is nice to have a "cultural buffer" around your cities. It takes out the speed at which our opponents can penetrate out territory.

Wonders of the World
As we have access to stone I would like to discuss the construction of Stonehenge. Not only does it grant an obelisk if every city for free but it also produces culture itself. Given the hills surrounding our capital and our favoured second city spot (Dave's "Double Gold") production should be high by default. Just imagine the 50% boast when we connect to stone! But our primary focus should be on The Oracle, it would be bad to miss out on a free tech.

Luxuries
In the north our scouts have spotted Ivory. In combination with the Gold, Silver and Silk that would satisfy our people for a long time. I think it's good to aim at controlling the Ivory before an opponent beats us to it.

Civics
Some citizens are afraid of the Slavery civic. Our citizens really want our nation to prosper but they do not wish to become slaves of the elite. They also fear the anarchy that may erupt when our leaders decide to choose slavery as our new civic. Is the benefit given by the Slavery civic worth the uprise?
 
Take note, that once the calender comes along. The Obelisks (Monuments as I would refer them to since I normally play on Warlords)

Yes, but obelisks double culture after many years (don't know exactly). And would those built manually (not gotten from stonehenge) would remain after Calendar?

In fact, wonders also double culture after many years. So do many other cultural buildings. That is why all the more we should build them.
 
Please allow me to post here:

The big reason to build Obelisks is to get the 20 tiles radius in our cities ( at

least before we can build libraries).

Best regards,
 
Please allow me to post here:

The big reason to build Obelisks is to get the 20 tiles radius in our cities ( at

least before we can build libraries).

Best regards,
Hehe, I only allow you to post here if you join the CCC :goodjob:.
 
I would like to join this group hyronymus.

I'd also like to ask a question, what are the group members views on our founding of a religion? I know I've seen a few of you backing proposals to rush for a religion, but isn't this something the CCC should be backing more forcefully?
 
Welcome fed1943 and grant2004.

My personal view on founding a religion is that we should aim at Judaism. Not just because it's one of the religions but also because the close relation with the Organised Religion civic. Budhism and Hinduism are usually tough to discover while Judaism, Taoism and Islam are attainable for a well-developed player civ.
 
Also welcome, ordinaryguy.

I sense we have some work to do when the citizens are tired of using their stone-point arrows and axes.

Crosspost yes, but ,er...... I would like to join this group ;)

I haven't been added.
 
Thank you for the welcome, Hyronymus.

Some thoughts about religion (in game terms, of course) :
Religion is a good tool (can give culture, happiness, intelligence and gold; can
also be a great help or damage in the diplomatic field).
But always comes with a price: research, great person or military focus to get it.
Religion can mean different things:
1) To have a religion in city/cities - always good (enables buildings and the
subsequent) very small or no damage; price is research or nothing.
2) To have a state religion - gives happiness, full advantage to most religious
civics and is a very powerful diplomacy tool; can also damage quick and a
lot the diplomatic situation; price is the anarchy and the effort to spread
the religion to our cities.
3) To have the Holy city - gives culture,intelligence,spreads religion and
enables the next; no damage; price is research or military focus to get it.
4) To have the Holy Shrine - gives gold and enhances spread;no damage;
price is a Great Prophet.

The seven religions: the only difference between them is time. The two earliest "belong" to civs started with mysticism; judaism may be too or not;
the last four "belong" to science civs (commerce,beakers,scientists,great
scientists). And also all seven "belong" to the better military.
So, the price: (research or troops) and the advantage: sooner the better.

I would like very much to ear from you.
Best regards,
 
Religion is never bad. The only question is, should you delay other techs in order to get one?
 
Indeed, ordinaryguy, that is the question.

IMO, if we do not start with mysticism and the related tech is not on our way
for some other reason, I'll say: No.

Talk to the military...

Best regards,
 
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