This is my suggestion for our mid-term plan -
Research pottery, and let our city grow for a bit (scout/warrior in the process). Once we get pottery, build a granary, then maybe another settler.
Research writing, then get the alphabet to trade techs. We could potentially trade our way to getting Code of Laws. (We should build the Oracle to get a free tech). We can toss HBR in there somewhere.
Once we have Code of Laws, we have a religion, of which we'll be able to generate culture. We can then research Mathematics, and shoot for catapults. That's when we start building up our units.
Longterm, I'd like about 5 catapults, and 10 Keshiks. If we can get the bronze, then a few spearmen, axemen and swords. But, catapults are great for bashing down walls!
Research pottery, and let our city grow for a bit (scout/warrior in the process). Once we get pottery, build a granary, then maybe another settler.
Research writing, then get the alphabet to trade techs. We could potentially trade our way to getting Code of Laws. (We should build the Oracle to get a free tech). We can toss HBR in there somewhere.
Once we have Code of Laws, we have a religion, of which we'll be able to generate culture. We can then research Mathematics, and shoot for catapults. That's when we start building up our units.
Longterm, I'd like about 5 catapults, and 10 Keshiks. If we can get the bronze, then a few spearmen, axemen and swords. But, catapults are great for bashing down walls!
