When settlers are being made the city is put on STAGNATION and all excess food is wasted. Or so I thought.
Turns out the food balance is set to 0 during settler training regardless of its value - be it positive - or NEGATIVE. Even with all the population working production tiles - as long as you're building settlers no one will starve ...
To best exploit this - improve enough production tiles for each pop you have before starting settler production.
Carefull, when the last settler you want to buid is down to 1 turn - redistribute the population to generate enough food - otherwise as soon as the settler production is done, the badly implemented forced STAGNATION - 0 food is repalced by starvation and you will lose pop.
Turns out the food balance is set to 0 during settler training regardless of its value - be it positive - or NEGATIVE. Even with all the population working production tiles - as long as you're building settlers no one will starve ...
To best exploit this - improve enough production tiles for each pop you have before starting settler production.
Carefull, when the last settler you want to buid is down to 1 turn - redistribute the population to generate enough food - otherwise as soon as the settler production is done, the badly implemented forced STAGNATION - 0 food is repalced by starvation and you will lose pop.