In this round, we bring peace back to our lands and ward off the predatory Chinese.
Lord Asoka's first act was to arrange sales of surplus Indian goods in foreign markets. The commerce was diplomatically dangerous, but the risk of war was, he felt, worth the massive influx of gold that shipping off his mouldering stores produced. Asoka then sent his finest musicians to the far-off court at Constantinople:
The Bollywood beats did soothe the savage emperor, and peace was restored. The border garrisons were nevertheless maintained, though, for the peace was not guaranteed to be anything but temporary. And, to the east, China also grumbled, eying the Indian heartland greedily. This was despite the mollifying entreaties of Suryavarman who, in addition to his other eccentricities, chose to befriend the outcast, volatile Qin Shi Huang. So any new soldiers coming out of Persepolis were sent to Calcutta, for it was the Gateway to the Subcontinent.
With threats presenting themselves from all sides, Lord Asoka knew that he would not be afforded the luxury of holding a monopoly on Music while the Sistine Chapel was constructed. No, the Indian people would need to modernize. And that required more trading:
Hereditary Rule was adopted so as to bring peace to the overcrowded streets of the empire, but no other new policies were brought into effect.
As Indian scholars worked to unlock the secrets of Drama (no doubt standing on a stage, quizzically holding props up to each other and spouting off catch phrases), Sri Lanka was settled in the year 625. Unfortunately, Buddhism did not succeed in capturing the hearts and minds of the island people:
Much as with Sitting Bull's settling of Hurricane back in KotW #12, Sri Lanka would be a useless drain of a city until the Moai Statues could be built. Thankfully, it would have the added bonus of the south Indian Cattle to aid its production, as soon as it found the Culture to do so. A Hindu Missionary, seeing that Buddhism was a lost cause, boarded a Galley and spread the mother faith there.
Drama opened the door to another set of lucrative trades:
The deal on Machinery was, of course, aided by its being halfway researched upon completion of the trade.
Against the protestations of his more warlike advisors (Advisor Rorschach was particularly dismayed), Asoka held out hope that relations with Justinian could be kept peaceful beyond the terms of the Peace Treaty. This meant not further antagonizing the Byzantines by siccing the Mongols on them. Asoka's strategy worked, in that Justinian continues to be unfriendly while not outright declaring war. But this led to the unfortunate venting of Genghis Khan's aggressions elsewhere:
Charlemagne was weak, and the new chew-toy of the Buddhist bloc, who had somehow persuaded Temujin to come along for the ride. Asoka, though, was a peaceful man, who looked upon the Holy Romans as an empire of friends. He declined Mongolia's offer to join in the fight. Thankfully, Mongolia stayed Friendly, even after this snub. Of all the leaders who say "All the more plunder for us," Genghis Khan is probably the only one that really means it.
In 775, it was finally time to end the phantom war with Spain:
The feud was little more than an annoyance, but it would be folly to allow Isabella to bribe in a more effective war ally against us.
Towards the end of the round, the strange Khmer began a bizarre procession to the west:
And that stack isn't the only one. I feel like I'm playing a Lord of the Rings mod. Sury doesn't have any real enemies, especially in Europe. He's Cautious with Isabella, so all I can think of is that this is a way-too-long setup for a dogpile on Spain.
In 910 A.D., the game smiled on us:
In some earlier playthroughs, the Chapel was getting built "in a faraway land" in the 700's, so I was really just building it for the failure payout. When we got to the mid ninth century, though, I started to realize that I might have a real shot at completing the thing, so I went all out, chopping Forests and starving the population to eke out every last hammer. Finally, I sacrificed four population to save three turns of production, and ended up with a huge boost to a Cultural game. Why it lasted this long, I dunno, but I'll take it.
So, with the completion of Engineering, I decided to wrap things up:
What should our next research target be? I'm leaning towards Paper, since it leads potentially to Education and Liberalism. And even if we get beaten to the free Tech, Education's Universities and Free Speech would be big helps. Paper also leads to Printing Press and we are, obviously, running yet another Cottage Economy (Gasp!). I could also see a case for Guilds to beef up our armies and make a play for the economic techs.
How likely is winning Liberalism?
Not very, I'd say. We're hardly club-wielding troglodytes, but we're not exactly on the cutting edge, either. I'd say Mansa Musa is a shoo-in for that particular prize. And we haven't even met Elizabeth yet.
You'll notice that I dodged that Chinese holocaust I described earlier. I think my rapid fortification of the Calcutta garrison had something to do with that. Protect a border city with an Axeman and a Warrior and you get what you deserve, I guess. I must say, our territory is nice and easily defensible. If we can hold Calcutta, Tehran and the Circassian/Persepolis region, our fleshy inner core is protected. So how far off is our next war?
Tough to say. China, at Cautious, is kind of a wild card. Justinian, at Annoyed, will certainly make at least one more play before game's end. I think I'm safe from the Zara/Saladin/Mansa bloc, but that's always subject to change.
Oh, and the more observant among you will notice that I'd traded for France's map way back up there in the beginning of the round. What's it look like, you ask?
Ethiopia's done a damn fine job getting out of their little cage and taking over the African continent. Saladin settled one city in Egypt and that was it, and Mansa Musa never really expanded beyond his starting area (By the way, that's an interesting patch of fog next to the Red Sea there- I guess there's a reason they call it the Holy Land!). Justinian doesn't seem as scary as he did at first. It looks like he was hemmed in by Charlemagne fairly early, so while he's a major threat now, I see him declining in the future. How the HRE is as weak in score as it is with as much land as it has, I don't rightly know. China looks to be a late-game bad boy, but what else is new.
So, that's where we stand. I feel a lot better than I did at the beginning of the round, but this game is hardly in the bag. And, of course, those that look at the save are probably gonna tell me that I'm two turns away from getting swamped by fifty Redcoats and Cavalry from English Galleons just off the coast. So we'll see. Oh, one more thing: Can anyone point me to a top-notch BUG tutorial? Other than the "Calcutta will grow to size 8 on the next turn" reminders, I'm not really sure what I'm doing with it.
Here's the save: