Civ Scenario Set-Up Question/Problem Fix

Mattygerst

Prince
Joined
Jan 19, 2008
Messages
599
Location
St. Louis, Missouri, USA
Hi guys...

I have a question for anyone in the know who feels they can help. I am creating my own scenario for both RevDCM & for Rise of Man:A New Dawn. I have the same question for both, so I will simply ask for one.

I am using the GEM map that comes with the Rise of Man mod. GEM is stable as is Rise of Man. When you start a new game using a fresh GEM map with Rise of Man...everything works great.

Now the Question:
I have followed the instructions in this WBS help-guide for scenarios: http://forums.civfanatics.com/showthread.php?t=135669

I have modded the map simply by adding a civilization (simply using a default BTS civ - I have not made ANY mod changes to the game, whatesoever - I'm simply text-editing the WBS of the map) by name, etc. to the WBS via text-editor (as per the directions in the above link).

The problem is, when I start a new game - everything looks fine. It gives me a choice to choose my new civilization and the game then loads. When the game starts up I IMMEDIATELY get the message "You have been defeated" and the game then ends, and I am give a choice to exit the game.

Does anyone know why this may be happening?...
 
I had this happen to me a number of times while I was editing my WBS file. A single "typo" can cause this to happen. Oftentimes I may have lost many hours of coding.

What I ended up doing was creating a new file with each edit file1.01.wbs, file1.02.wbs, file1.03.wbs, etc. I would test frequently to make sure the file loaded correctly.

But in the end it is your file and your files references. i.e. any changes made must have their counter-parts in the XML files as well. It is all inter-linked.

It may pay to upload a zipped copy of your wbs file and someone may identify the error. But without the full "mod" per se it may be hard to diagnose.
 
Hi kiwitt...ya, I just can't figure it out. This is what I've done:

My issue: When I follow the instructions and start a game, the game immediately says "You have been defeated" and the game ends upon start up. I don't understand why when all I'm doing is simply modding a worldbuilder save file and making these changes:

STARTING:

BeginPlayer
Team=0
LeaderType=NONE
CivType=NONE
Color=NONE
ArtStyle=NONE
Handicap=HANDICAP_NOBLE
EndPlayer

CHANGING TO:

BeginPlayer
Team=0
LeaderType=LEADER_WASHINGTON
CivType=CIVILIZATION_AMERICA
Color=PLAYERCOLOR_BLUE
ArtStyle=ARTSTYLE_EUROPEAN
Handicap=HANDICAP_NOBLE
EndPlayer


I have NOT touched these settings:
BeginTeam
TeamID=0
ContactWithTeam=0
RevealMap=0
EndTeam


Anyway....can you please assist as to a step I am missing, or why I would be receiving the immediate start-up message of "You have been defeated" upon game start?

I just don't get it. Does it matter that I'm doing this:
--I'm using a previous WBS that works (NONE save above) - making a copy of it, and then editing it with the addition of just the AMERICA save above.

I will attach a WBS if what I've said above doesn't help...
 
Okay...Let me try to explain what I'm doing before I get home to attach a WBS - I just want to make sure what I'm doing is possible:

First: I'm using the Mod: Rise of Mankind-A New Dawn.

With this game comes a scenario map: Giant Earth Map - no preset civs. I can begin a new game or a custom scenario with this map with no issues (fully stable). This map comes with these specifics:

Spoiler :
BeginTeam
TeamID=0
ContactWithTeam=0
RevealMap=0
EndTeam

&
Spoiler :
BeginPlayer
Team=0
LeaderType=NONE
CivType=NONE
Color=NONE
ArtStyle=NONE
Handicap=HANDICAP_NOBLE
EndPlayer


I'm then saving my own copy of that game-start. Then in my own copy, I'm creating a scenario. Within the scenario, I'm simply making one change (not using any "new" civilizations - just taking normal BTS civs and filling in the above blanks. And, yes, all spellings are 100% correct).

But, if I change even ONE of the civs - say, making:
Team=0
LeaderType=Leader_ROOSEVELT
CivType=CIVILIZATION_AMERICA
Color=PLAYERCOLOR_BLUE
ArtStyle=ARTSTYLE_EUROPEAN
Handicap=HANDICAP_NOBLE

All while leaving the rest alone as the default (see above spoiler tags).

The game does not start once it loads. I can start a new game. I have America as a choice to play with & I can select them and the game starts - but as soon as I do & the game loads & starts I immediately get the message "You Have Been Defeated" & the game ends.

Any intial ideas as to where I'm going wrong??

Thanks,
Matt
 
Have you added any units, like a settler, or a city for the new player?
A civ with no units and no city is dead and if the human player's civ is dead then they have lost, game over.
 
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