Thalassicus
Bytes and Nibblers
The question that's been discussed lately in the Combined thread is of the role of national wonders, I'm going to continue it here. National wonders do several things in vanilla:
The build cost of national wonders increases as there are more cities in the empire, a characteristic added in patch *.135 (I believe) and shown more explicitly in the next upcoming public release of the TBM package. Something I've been considering lately is lowering their requirement to have a prerequisite buliding in all cities, while increasing this cost per city. Basically it'd shift the cost from the individual cities to the national wonder itself. Some benefits could be:
I've copied below a log of the conversation so far from the Combined thread if anyone wants to read more, forgive me if I miss anything!
- Help balance small 'builder' and large 'conqueror' empires (harder to get for big ones)
- Allow strategic specialization of cities
- Other roles?
The build cost of national wonders increases as there are more cities in the empire, a characteristic added in patch *.135 (I believe) and shown more explicitly in the next upcoming public release of the TBM package. Something I've been considering lately is lowering their requirement to have a prerequisite buliding in all cities, while increasing this cost per city. Basically it'd shift the cost from the individual cities to the national wonder itself. Some benefits could be:
- More build order flexibility and allows cities to specialize, with less need to build unwanted or low-priority buildings.
- No more annoying cancellation of construction just for building or annexing 1 more city.
I've copied below a log of the conversation so far from the Combined thread if anyone wants to read more, forgive me if I miss anything!
