Minedcrafts - a Dwarf Fortress Succession Game!

Pretty much the only use for your grand master migrant soap makers and milkers.
 
Derp, forgot to put you down. Fixing now.
Cool! See that I'm last, does that mean something for the narrative? Am I supposed to run it into the ground? :p Regardless, I wonder what dwarf will end up with my name. In that other LP on The Escapist I ended up being a one-armed soldier.

Certain dwarves get pissed if you don't assign them a room. But it's not like your legendary mason has anything better to do than make a billion cabinets.
Oh my nobles always have amazing quarters, but the plebians can all sleep in the common room as far as I care. It's an awesome common room though.
And for the record, there is never such a thing as too much booze.
My food stockpiles beg to differ...
 
Moderator Action: Thread renamed

Holy cow, that's a really big lake!

I echo a previous comment, that's a lot of farms! I usually run 180 population on 6 3x4 plots underground and 7 3x4 above ground (minus the odd tree stump / boulder / bare rock tile). The above ground plots are to hold down cave adaptation and give more booze variety.

Tip: I waste a little space on workshops and put them in 4x4 rooms so there is always an access route no matter which tiles the workshop makes impassible. Why? So if you get a moody dwarf wanting an artifact ingredient you cannot obtain quickly enough, you can put up a door and lock it. About my 5th fort on .40d I got a mood berzerker who wiped out a fort with his maniacal strength. :eek: Besides, what's more dwarven than wasting underground space? :lol:

For bonus points, build every workshop with a flood and drain system. They take a long time to die of thirst. :evil:

Edit: How many seasons do you typically play for a community game?
 
People typically play from the first of spring to the first of spring a year later. It doesn't matter what you're doing, you stop right there and pass off the save (but you can tell people what you're doing).

I want everyone to know that my workshops are temporary. I don't like wasting space, but I wanted to churn out the beds and floodgates as soon as possible.

Apparently the beds weren't fast enough.

The reason I use 7x7 farms is so I can grow massive quantities of food and then fallow the land when you can't grow whatever plant you wanted to. This way the seeds won't disappear in a season change and piss me off.
 
Double A said:
Before I nickname anyone but me and the next 5 players, would anyone care to be a dwarf (as in, the one other guy, and whatever migrants that come)
MEEEEEEEEEE! I'd like to be the first member of the Glorious Militia of Minedcrafts (GMM), if possible.
 
Make me a cat butcher.

Too late! You're a miner!

It's more or less because you'll be playing the game seventh, and I already named you. I suppose I could change it, but I'm too lazy to.
 
I echo a previous comment, that's a lot of farms!
Say hello to tons of plump helmets and goodbye to your food stockpile areas.
Too late! You're a miner!

It's more or less because you'll be playing the game seventh, and I already named you. I suppose I could change it, but I'm too lazy to.
I eh, don't suppose you've already had a migrant wave and named a dwarf after me then :p
 
It's spring. First migrant wave is in summer.

And you can always dig more stockpile room.
 
Ah yes I forgot about that. Oh boy I wonder what kinda fortress I'll get on my hands after it's passed through 6th people already. The chaos! I hope it'll be maddening :p

Anyway, I'm usually too lazy to dig more room, and with my previous fortress any new space was often flooded with new stuff in a matter of minutes.
 
Digging is easy, though.

It's like, oh, I have an unused miner. I'll just press the d key, zoom to a random area, press enter, shift move a few times, and press enter again.
 
Oh it's easy enough, it's just that I'm increeeedibly lazy. Not a good thing to be when playing DF :p
 
Uh... I'm incredibly lazy, but I don't even do that. It takes like 10 seconds. Easy = perfect for lazy people.
 
I have summer done, and I thought I uploaded the images, but apparently I didn't!

It's them computer gremlins.

Anyway, I estimate the update will be up by 9 EST. I'll likely start fall today, and finish it and winter tomorrow.
 
Spoiler Summer 1051 :
From the Journal of ‘Double A’ Nåzomzefon
-----

Hematite

This month wasn’t that busy. I had realized that maybe there weren’t enough farms so ordered the construction of two more. The damn miners took two full months to get the freaking rooms ready, lazy bums. I pulled the lever and the water rushed into the small passage.


Malachite

MIGRANTS!


I just had a dwarfgasm right there.
Here’s the complete list of the dwarves.
6 new laborers, and only two of them sucked so much I had to draft them into the weaponless, armorless (but not if Cowabunga has anything to say about) militia. I guess the capital actually gives a flying flesh ball about us after all.



*sigh* I had just taken the milk I bought before we left to make it into cheese. The stupid haulers let two wheels get rotten. Maybe I should appoint a sheriff, but he’d probably be the one at fault and end up jailing himself.

The water… so slow… so very, very slow…

Then it occurs to me that the entrance for the water is TINY and that it has to go diagonally. I ordered Diamondeye to channel out the dirt blocking the flow. Water is going in much faster now.

One of the dwarves informed me that we finally got all that crap off the wagon, so I had woot7 chop it up with his axe and bring the remnants inside. I was on the staircase, watching him take it to the wood stockpile, when one of the dwarves, DaveShack I think, came up to me and said that the workshop area was, well, kinda crappy. I agreed and have the miners dig out some REAL rooms, ones that they could work in private in.

I then ordered the masons to build up walls so the rooms would be nice and uniform. And this way, if we ever get a crazy, we can just dig from the floor above and drown him. I love dwarven engineering.

Some of the dwarves were asking me why I had them build a tower. Isn’t it obvious? Goblins are ******ed and can’t open floor hatches or doors, and trolls’ arms are too stubby to break them from below.


Then they asked me about giant cave swallows. Ever look up, dumbasses?

Finally, one of them asked me why we didn’t just cave a cave in the side of a mountain.
I punched him in the face.

Galena

Finally! The freaking farms are flooded!

I ordered the advancement into the second stage of irrigation!

We’ll be growing Plump Helmets in no time…

…at all?

Wait, what? How did…
Then I saw what made DaveShack run away screaming like a little elf the second time. ANOTHER kobold. They must have had a third guy with them… but we just got here! It’s not even autumn yet! How did they freaking find us?

Wait. I know. The capital said there would be 7 migrants. One of them must have been my evil twin brother, Double X! He must be establishing a fort somewhere else and tipped off the kobolds!

I’ll get you, you bastard.

Oh, damn. I should check on the farms… yep, they stabilized. Stupid freaking kobolds. Stupid freaking brother. Now I’ll have to make pumps.

There’s another one slightly to the north. But it’s there. Oh, yes. It’s there. MWAHAHAHAHAHA!

…did I just write that?

Uh… uh… RANDOM DIAGRAM OF IRON AND LIGNITE MINING!

Heh, that’ll throw them off.

And what do you know, one of the dogs just had puppies! They’ll make great war hounds one day, I’m sure of it! Too bad we don’t have any kittens yet, we’ve already run out of meat. Oh, and it’s autumn.


-----

Yes, we only have one pick. No, it's not a problem.
 
Wait, migrants, cheese, and iron before the first autumn? This is going faster than I remember DF being.
 
This normally doesn't happen.

Typically, I get migrants in mid summer. I always bring 20 milk on embark, and if my pack animal is milkable I milk it. I've never had iron, let alone steel, before the first autumn ever, so this is kind of new. My entire reasoning behind an early metal industry is that damn kobold stole Luckymoose's pick. Also, after recovering from the five minute shock of getting a High Master Armorer (and not a High Master Lye Eater), I really wanted to make some armor. So, both those factors combined with the metric crapton of iron, fuel, and flux we have, I decided we need MOAR METAL.

Of course, we don't have a furnace operator, but hey, that's what migrants are for, amirite?

And just to clarify: we actually don't have metal yet. Probably will tomorrow, though.
 
Top Bottom