LowtherCastle
Deity
- Joined
- May 18, 2005
- Messages
- 23,631
TURNSET REPORT T72-T104 2200-1400BC
T72 2200BC
set research to myst
IT
Cathy's wb meets our westernmost wb! She has AH, but not masonry, wtg. Only 1 city but a high score (147). Without checking, I assume she's the one with lots of land. Cathy is the buillder of the Great Lighthouse!!!
T73 2175BC
T74 2150BC
T75 2125BC
eastern wb sees marble and a barb archer on a N-S snakey island which will slow down our eastward exploration
settle Gold (Note that Orleans was generated as the city name, so Louis hasn't settled a city or isn't playing)
Vicky has corn+clams+fish!!!
T76 2100BC
I realize autosave is not set to 1 and I set it to 1
T77 2075BC
Paris culture expands
we spot incense to the far west northwest
T78 2050BC
we have sighted the first tile of Cathy's culture:
We spot sheep to the east
Lh done in Paris
T79 2025BC
Oops, my bad. That's orange culture, not red, and we meet Willem van Oranje. He knows Cathy, has two cities, the most land and bronze working. OBs about now would do us well. I'm stopping and uploading to see if anyone has any feedback.
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break
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T79 2025BC
set research slider to 70%
set build to wb(1t)
T80 2000BC
None of the AIs know:
masonry
meditation
polytheism
writing
iron working
metal casting
We can see the edges of VIcky's culture now and we may be able to skirt it down the east side of the snakey island.
-----------------------------------------------
Continiuing after discussion through post #1058
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T80 2000BC
Set research to meditation
3pop settler3
IT
Vicky completes some tech (+6), probably BW with a massive power increase
Cathy's score increases 22, not sure why, land maybe.
T81 1975BC
VIcky's culture will block our progress
Set epps to Willem 100%
IT
VIcky revolts to slavery
World population jumps from 45 to 50!
T82 1950BC
Willem has spearmen, the others, archers
IT
VIcky 2pops something (-8)
Willem has +14?
T83 1925BC
Settle Marble
VIcky is willing to trade for our gold
No one knows masonry, medit, PH or poly yet
We might get past VIcky to the north and we spot 2silver+crabs in the northern ice/tundra
IT
Cathy's exploring wb appears to the S of Marble
T84 1900BC
VIcky has 2silver+crabs+magicalfish
The island at GOld-West has fish+clams
T85 1875BC
2silver+crabs+magicalfish+fish!!!
IT
Cathy's wb sees Paris culture and we are connected to her trade network.
Cathy has fish+clams+cows. Will trade cows for corn or gold.
Cathy researches BW. Revolts to slavery.
T86 1850BC
IT
VIcky builds City #2 somewhere
T87 1825BC
Our exploring wb seems to have gotten past Vicky!
T88 1800BC
Our SW explorer spies 2 more dyes tiles
IT
VIcky +6 but don't know what tech she got
T89 1775BC
SW scout spies lavender culture but we don't meet the AI and also meets a Willem scout/wb
T90 1750BC
Meditation complete
SW gems spotted!
IT
Cathy has axemen now
T91 1725BC
SW ivory spotted
T92 1700BC
+1 ivory and bananas sited SW
IT
Willem researches Iron Working!
T93 1675BC
Willem's second city, Utrecht, sited at pop5 and 1 archer defender
We establish a trade network with Willem. He wants our fish but has nothing in return.
IT
Cathy researches masonry, giving us +1bpt for 2t
T94 1650BC
Priesthood done
We have about 17 tiles to circumnavigation
IT
Willem builds his 3rd city somewhere
T95 1625BC
T96 1600BC
Masonry done
~9 tiles to circumnavigation, I think
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Uploaded
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Here is your Session Turn Log from 2025 BC to 1600 BC:
----------------------------
COntinuing after Post #1082
----------------------------
T96 1600BC
Research writing at 0%
IT
Cathy settles CIty#2 finally
T97 1575BC
We can see Izzy's(?) orange culture in the fog to the SW!!!
More gems on a nice hunk of land to the far east. Looks like Willem has been given some valuable turf. We may need to stone-age him as soon as he trades us Alpha+Math+IW+???
IT
Willem researches a tech (+6).
T98 1550BC
We meet Izzy the Buddhist. Has 3 cities. Not in slavery. Knows no one that we know.
1 known AI knows Polytheism, could be Izzy or Willem, probably Izzy.
T99 1525BC
T100 1500BC
T101 1475BC
Find Cathy (St. Pete) to the west of Willem
IT
VIcky reearches polytheism
2 AIs have IW (not sure when this happened)
T102 1450BC
We circumnavigate
Trade Willem fish for pigs
T103 1425BC
COMplete library
SIgn OBs with Izzy and VIckie which gets us +3cpt in each city.
Hold off on Willem, because I'm not sure if we want him researching any faster. He might beat us to CoL...
IT
Barb Galley enters GOld CIty culture!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
T104 1400BC
Oracle is done next turn. Stopping to discuss barb galley.
END OF TURNSET
Here is your Session Turn Log from 1600 BC to 1400 BC:
T72 2200BC
set research to myst
IT
Cathy's wb meets our westernmost wb! She has AH, but not masonry, wtg. Only 1 city but a high score (147). Without checking, I assume she's the one with lots of land. Cathy is the buillder of the Great Lighthouse!!!
T73 2175BC
T74 2150BC
T75 2125BC
eastern wb sees marble and a barb archer on a N-S snakey island which will slow down our eastward exploration
settle Gold (Note that Orleans was generated as the city name, so Louis hasn't settled a city or isn't playing)
Vicky has corn+clams+fish!!!
T76 2100BC
I realize autosave is not set to 1 and I set it to 1
T77 2075BC
Paris culture expands
we spot incense to the far west northwest
T78 2050BC
we have sighted the first tile of Cathy's culture:
We spot sheep to the east
Lh done in Paris
T79 2025BC
Oops, my bad. That's orange culture, not red, and we meet Willem van Oranje. He knows Cathy, has two cities, the most land and bronze working. OBs about now would do us well. I'm stopping and uploading to see if anyone has any feedback.
----------------
break
----------------
T79 2025BC
set research slider to 70%
set build to wb(1t)
T80 2000BC
None of the AIs know:
masonry
meditation
polytheism
writing
iron working
metal casting
We can see the edges of VIcky's culture now and we may be able to skirt it down the east side of the snakey island.
-----------------------------------------------
Continiuing after discussion through post #1058
-----------------------------------------------
T80 2000BC
Set research to meditation
3pop settler3
IT
Vicky completes some tech (+6), probably BW with a massive power increase
Cathy's score increases 22, not sure why, land maybe.
T81 1975BC
VIcky's culture will block our progress
Set epps to Willem 100%
IT
VIcky revolts to slavery
World population jumps from 45 to 50!
T82 1950BC
Willem has spearmen, the others, archers
IT
VIcky 2pops something (-8)
Willem has +14?
T83 1925BC
Settle Marble
VIcky is willing to trade for our gold
No one knows masonry, medit, PH or poly yet
We might get past VIcky to the north and we spot 2silver+crabs in the northern ice/tundra
IT
Cathy's exploring wb appears to the S of Marble
T84 1900BC
VIcky has 2silver+crabs+magicalfish
The island at GOld-West has fish+clams
T85 1875BC
2silver+crabs+magicalfish+fish!!!
IT
Cathy's wb sees Paris culture and we are connected to her trade network.
Cathy has fish+clams+cows. Will trade cows for corn or gold.
Cathy researches BW. Revolts to slavery.
T86 1850BC
IT
VIcky builds City #2 somewhere
T87 1825BC
Our exploring wb seems to have gotten past Vicky!
T88 1800BC
Our SW explorer spies 2 more dyes tiles
IT
VIcky +6 but don't know what tech she got
T89 1775BC
SW scout spies lavender culture but we don't meet the AI and also meets a Willem scout/wb
T90 1750BC
Meditation complete
SW gems spotted!
IT
Cathy has axemen now
T91 1725BC
SW ivory spotted
T92 1700BC
+1 ivory and bananas sited SW
IT
Willem researches Iron Working!
T93 1675BC
Willem's second city, Utrecht, sited at pop5 and 1 archer defender
We establish a trade network with Willem. He wants our fish but has nothing in return.
IT
Cathy researches masonry, giving us +1bpt for 2t
T94 1650BC
Priesthood done
We have about 17 tiles to circumnavigation
IT
Willem builds his 3rd city somewhere
T95 1625BC
T96 1600BC
Masonry done
~9 tiles to circumnavigation, I think
------------------
Uploaded
------------------
Here is your Session Turn Log from 2025 BC to 1600 BC:
Spoiler :
Turn 79, 2025 BC: You have discovered Mysticism!
Turn 81, 1975 BC: Victoria adopts Slavery!
Turn 83, 1925 BC: Marble has been founded.
Turn 86, 1850 BC: Catherine adopts Slavery!
Turn 89, 1775 BC: You have discovered Meditation!
Turn 92, 1700 BC: You have trained a Settler in Paris. Work has now begun on a Worker.
Turn 93, 1675 BC: You have discovered Priesthood!
Turn 95, 1625 BC: Paris can hurry Monument for 1? with 31? overflow and +1? for 40 turns.
Turn 95, 1625 BC: Stone has been founded.
Turn 95, 1625 BC: Paris will grow to size 4 on the next turn.
Turn 95, 1625 BC: You have discovered Masonry!
Turn 96, 1600 BC: Paris has grown to size 4
Turn 81, 1975 BC: Victoria adopts Slavery!
Turn 83, 1925 BC: Marble has been founded.
Turn 86, 1850 BC: Catherine adopts Slavery!
Turn 89, 1775 BC: You have discovered Meditation!
Turn 92, 1700 BC: You have trained a Settler in Paris. Work has now begun on a Worker.
Turn 93, 1675 BC: You have discovered Priesthood!
Turn 95, 1625 BC: Paris can hurry Monument for 1? with 31? overflow and +1? for 40 turns.
Turn 95, 1625 BC: Stone has been founded.
Turn 95, 1625 BC: Paris will grow to size 4 on the next turn.
Turn 95, 1625 BC: You have discovered Masonry!
Turn 96, 1600 BC: Paris has grown to size 4
----------------------------
COntinuing after Post #1082
----------------------------
T96 1600BC
Research writing at 0%
IT
Cathy settles CIty#2 finally
T97 1575BC
We can see Izzy's(?) orange culture in the fog to the SW!!!
More gems on a nice hunk of land to the far east. Looks like Willem has been given some valuable turf. We may need to stone-age him as soon as he trades us Alpha+Math+IW+???
IT
Willem researches a tech (+6).
T98 1550BC
We meet Izzy the Buddhist. Has 3 cities. Not in slavery. Knows no one that we know.
1 known AI knows Polytheism, could be Izzy or Willem, probably Izzy.
T99 1525BC
T100 1500BC
T101 1475BC
Find Cathy (St. Pete) to the west of Willem
IT
VIcky reearches polytheism
2 AIs have IW (not sure when this happened)
T102 1450BC
We circumnavigate
Trade Willem fish for pigs
T103 1425BC
COMplete library
SIgn OBs with Izzy and VIckie which gets us +3cpt in each city.
Hold off on Willem, because I'm not sure if we want him researching any faster. He might beat us to CoL...
IT
Barb Galley enters GOld CIty culture!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
T104 1400BC
Oracle is done next turn. Stopping to discuss barb galley.
END OF TURNSET
Here is your Session Turn Log from 1600 BC to 1400 BC:
Spoiler :
Turn 101, 1475 BC: Your maps have proven that the world is round! Your ships receive a +1 Movement bonus.
Turn 102, 1450 BC: Willem van Oranje will trade Pig
Turn 102, 1450 BC: Gold will grow to size 4 on the next turn.
Turn 102, 1450 BC: You have discovered Writing!
Turn 103, 1425 BC: Paris will become unhealthy on the next turn.
Turn 103, 1425 BC: Paris will become unhappy on the next turn.
Turn 103, 1425 BC: Paris can hurry Work Boat for 1? with 22? overflow and +1? for 32 turns.
Turn 103, 1425 BC: Will Sign Open Borders: Catherine, Isabella, Victoria, Willem van Oranje
Turn 103, 1425 BC: Paris will grow to size 7 on the next turn.
Turn 103, 1425 BC: You have constructed a Lighthouse in Marble. Work has now begun on The Oracle.
Turn 104, 1400 BC: The enemy has been spotted near Gold !
Turn 104, 1400 BC: Paris has grown to size 7.
Turn 104, 1400 BC: Paris has become unhealthy.
Turn 104, 1400 BC: Paris has become unhappy.
Turn 104, 1400 BC: Clearing a Forest has created 30 ? for Marble.
Turn 102, 1450 BC: Willem van Oranje will trade Pig
Turn 102, 1450 BC: Gold will grow to size 4 on the next turn.
Turn 102, 1450 BC: You have discovered Writing!
Turn 103, 1425 BC: Paris will become unhealthy on the next turn.
Turn 103, 1425 BC: Paris will become unhappy on the next turn.
Turn 103, 1425 BC: Paris can hurry Work Boat for 1? with 22? overflow and +1? for 32 turns.
Turn 103, 1425 BC: Will Sign Open Borders: Catherine, Isabella, Victoria, Willem van Oranje
Turn 103, 1425 BC: Paris will grow to size 7 on the next turn.
Turn 103, 1425 BC: You have constructed a Lighthouse in Marble. Work has now begun on The Oracle.
Turn 104, 1400 BC: The enemy has been spotted near Gold !
Turn 104, 1400 BC: Paris has grown to size 7.
Turn 104, 1400 BC: Paris has become unhealthy.
Turn 104, 1400 BC: Paris has become unhappy.
Turn 104, 1400 BC: Clearing a Forest has created 30 ? for Marble.