iWant921nooow
Chieftain
- Joined
- Aug 5, 2010
- Messages
- 47
I agree with stalker. I like the early engineer slot. Most of my games i go for an early watermill to get a great engineer. If im going for a specialist play then watermills> granary. Other than that id prefer a granary if there are some of the bonus resources (which i usually look for when settling). Even if there arent any granary bonus resources, the 2 gold maintanance for watermill hurts that early in the game. But it does however give an extra hammer.
I like that they are different so that we have to decide which one to build
dzx
I like that they are different so that we have to decide which one to build
dzx

/2
- at 100
for naval units, while Harbors give no production bonus anymore. The harbor is for cities in general, while the seaport is more navy-focused now. I reduced Seaport base stats slightly because I feel it's more fun to have thoughtful decision-making about what cities to build it in, instead of dropping one automatically in all cities with sea resources.
vs cities, or two tiers of Targeting promotions for a big advantage over other players' navies. Building ships faster than before also offsets the cost of the seaport itself. I always build at least 1 seaport for these reasons.