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Old Jul 04, 2012, 05:38 AM   #1
danrell
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Join Date: Jan 2007
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Civ5 Ancient Unit Pack 07 : China

Some units come from Bakuel's great civ4 units !

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The "Guandaoman_China" required "Viking DLC".

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Note :
Please download the "Edited Animations and Effects" if you want to see the unit work correctly!

Edited Animations and Effects : http://forums.civfanatics.com/showpo...87&postcount=2

Tutorial : Gedemon - Add a new unit in the game

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Download :
http://forums.civfanatics.com/downlo...=file&id=19554
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My Civ5 Units Thread

Last edited by danrell; Sep 11, 2012 at 07:02 AM.
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Old Jul 20, 2012, 03:35 PM   #2
xxhe
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Thank you very very much! You're a real hero, danrell
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Massive ModPacks that will bring you back to theThree Kingdom Era of ancient China:

[BTS] The History of Three Kingdoms: V2.0 Released on 02.17.09!

[G&K] The History of Three Kingdoms : V0.3 Released on 10.01.12!
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Old Aug 24, 2012, 07:30 PM   #3
xxhe
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Hi danrell!

Could you tell me the animation oI should use for those extra units (Dagger/Guandao/Harberdier)?
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Massive ModPacks that will bring you back to theThree Kingdom Era of ancient China:

[BTS] The History of Three Kingdoms: V2.0 Released on 02.17.09!

[G&K] The History of Three Kingdoms : V0.3 Released on 10.01.12!
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Old Aug 24, 2012, 10:17 PM   #4
danrell
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Quote:
Originally Posted by xxhe View Post
Hi danrell!

Could you tell me the animation oI should use for those extra units (Dagger/Guandao/Harberdier)?
Dagger=Pikeman
Guandao=U_Saxon_Huscarl
Harberdier=Spearman
Open the XXX.FXSXML file with notepad, you can see the unit used what animation.
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My Civ5 Units Thread
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Old Feb 16, 2013, 10:31 AM   #5
Jabberwockxeno
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Just some feedbacK: the swordsman's swords should either be curved like the orginal, or be straight like a jian.
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