Thalassicus
Bytes and Nibblers
Update: Thank you for the help everyone! I should have this stage of the project released within the next few days.
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The improvements to cities and policies are the biggest and oldest parts of the Vanilla Enhanced Mod. This stage of the G&K Enhanced Mod will dramatically strengthen gameplay when complete. I'm doing both the City & Policy sections at once because many of these effects are connected. The plans for GEM start identical to VEM. We need to adapt it to work with G&K. Next Monday or Tuesday I will finish up and release this stage of the GEM beta.
This is an opportunity to improve the game you love, and take part in the creation of the community-made expansion pack!
(Note: this version of GEM is an alpha test and will probably not work ingame. It needs modding to make it playable. This is what the thread is for!)
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The improvements to cities and policies are the biggest and oldest parts of the Vanilla Enhanced Mod. This stage of the G&K Enhanced Mod will dramatically strengthen gameplay when complete. I'm doing both the City & Policy sections at once because many of these effects are connected. The plans for GEM start identical to VEM. We need to adapt it to work with G&K. Next Monday or Tuesday I will finish up and release this stage of the GEM beta.
This is an opportunity to improve the game you love, and take part in the creation of the community-made expansion pack!
(Note: this version of GEM is an alpha test and will probably not work ingame. It needs modding to make it playable. This is what the thread is for!)
How to help
Suggest changes to the plans. Balance is not critical at this stage - we are just getting GEM into a basic playable state. Try to think of what bare minimum changes we can make to get things to work in the expansion. I will use my experience with game design to make the final decisions for what's in the project.
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Edit anything in the mod which interests you from the plans. You don't have to edit, but I highly encourage you to at least look around. It's fun to tinker with a game like Civ! I encourage you to offer suggestions as edits to the mod. It can make suggestions more compelling since you've shown your idea is possible.
Suggest changes to the plans. Balance is not critical at this stage - we are just getting GEM into a basic playable state. Try to think of what bare minimum changes we can make to get things to work in the expansion. I will use my experience with game design to make the final decisions for what's in the project.
.
Edit anything in the mod which interests you from the plans. You don't have to edit, but I highly encourage you to at least look around. It's fun to tinker with a game like Civ! I encourage you to offer suggestions as edits to the mod. It can make suggestions more compelling since you've shown your idea is possible.
- Install Notepad++
- Download Gem from the attachment file below (advanced users can get the modbuddy project from github.com/Thalassicus).
- Edit the mod:
- Open any xml or sql file with notepad++ by double-clicking the file. They are mostly self-explanatory. Ask if you need help finding, understanding, or editing anything.
- Open CivVModdingDiagrams.odg in the main GEM folder with LibreOffice to see plans for Policies in an easily changeable format.
- Advanced users can try editing lua files, which are more complex than xml or sql.
- Zip the files you edited.
- Attach the zip to a post in this thread.