Dancing Hoskuld
Deity
Our current diplomacy system does not take into account the prehistoric era that we now have in C2C and needs to be revamped. Note this discussion is about the stuff done in the Diplomacy Screen not what is done with units. this is a brainstorming thread.
I think we need something like the following before the current diplomacy.
or
or maybe even a subdued animal.
I think we need something like the following before the current diplomacy.
- At start Indifferent Note: "Start as Minors" option would override this bit.
- can't declare war
- can't enter another nation's cities (diplomats and criminals exempt),
- can pillage improvements without declaring war (see duffing),
- can attack another nation's units in your or neutral territory without declaring war,
- can't attack in their territory
- At Warfare become Aware
- can declare war,
- can't enter another nation's cities (diplomats and criminals exempt),
- can pillage improvements without declaring war
- can attack another nation's units in your territory without declaring war,
- attacking their unit in neutral territory may cause war.
- attacking a unit inside their territory causes war
- At Tribalism become Respect Territory unless at war, peace treaty becomes this
- can declare war,
- can't enter another nation's cities (diplomats and criminals exempt),
- pillaging improvements may cause war
- attacking a unit inside their territory or in neutral territory causes war,
- can attack another nation's units in your territory without declaring war
- At Sedentary Lifestyle become Respect Borders unless at war, peace treaty becomes this
- current default situation


Spoiler :
Old
- Indifferent from start units can go anywhere but combat units can't enter cities until war is declared.
Can't pillage inside another's cultural border. - Aware at Cultural Heritage default ie auto switch to this. Can't pillage inside another nation's cultural border. With Warfareallows declaration of war.
- Respect Territory at Cultural Heritage combat units can't enter any worked tiles belonging to the nation (ie inside their cultural border). Boosts relationship slightly. Is ended with war declaration and goes obsolete at Writing. If a nation have this relationship when it gets writing it should be "prompted" about embassy and border negotiations.
- Respect Boarders at Cultural Heritage current start position ie only hidden nationality and special units can enter another nation's border. Boosts relationship slightly. Is ended with war declaration and goes obsolete at Writing. If a nation have this relationship when it gets writing it should be "prompted" about embassy and border negotiations.