heehee yea busy life
ye i could use your help a bit with the natives, if you can tell me which tribes we need on the map, as well as names and locations for their settelments.
ive began placing cities.
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im not sure how we can control the actual events in the game, i guess we will have to find some python stuff that will simulate war , supplies and army support between nations.
same goes for trains. thats my least strong side in modding though.
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13 cities to the americans,
5 cities on england
8 cities in france
6-7 cities in spain
10+ cities for english at north america - the canada region and down.
4 cities for England in the west and east Florida
5 cities for Spain in the Louisiana border (gonna ad a few more for them)
gonna at the natives add in the reserve territories and the west of us.
in order to avoid having a massive empire fresh on the start im gonna break the empires into groups - like England will be consists of 2 leaders (same leader for both) one in England 1 in the us - ill make them allies of course (maybe in a team).
natives tribes in the rev scenario:
creek - 5 cities
iroquois - 3 cities
Choctaws - 3 cites
Apachie - 3 cities
souix - 3 cities
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ok i mostly finished with placing cities and setting the nations:
1. great Britain - location - Britain europe + Ireland - 6-7 cities + 4 cities in west and east florida. - led by king george
2. France - location - France Europe - 7 cities + 1 at island of st. john in north america
3. Spain - location Spain Europe - 6 cities - led by Isabella
4. 13 colonies - location east coast - 13 cities
5. British Columbia - 10 or so cities spanning from Quebec to mid west (borders with Spain Louisiana) - led by king George
6. american Spanish colonies - location - from the rio grand up to the north 5-6 cities.
natives:
1. creek tribe - 5 cities at the native reserve territory as it was at 1775.
2. Choctaws - 3 cities in the mid
3. Apache - location near Spanish Americans - 3 cites
4. souix - near Apache - 3 cities
5. Iroquois - in the Canadian area 3-4 cities.
lots of cities...
need to do:
1. lock the nations into alliance = France with Americans.
2. team the same nations - the two English civs and the two Spanish civs. (example - British Colombia and great Britain will be locked as team 1 so tall game long they both be affected the same, but as different civs)
3. add a few more accurate rivers (by the way i removed all the previous rivers...so ill do the,m more accurate.
and the most pressing problem - setting up starting attributes for civs and cities:
i was thinking on all cities start as 1 (except 2-3 in those of the European placed nations)
the natives cities - also starting as 2-3 - and make that native Americans will not be able to build settlers and many other units and buildings.
money - how do i over come the maintenance problems in game start? maybe ill lower all city maintenance (using the eras and raise money outputs for starting turns + each civ will start with a ncie amount of gold)
i really need you input, if you guys dont have the time to work, at least help me with the information and guidance, thanks.
im getting closer, if i keep this rate of work, now that im back at it, a full first scenario is very close.
i still need to:
1. obsolete buildings - still none of the buildings go obsolete.
2. add art style of units for all native Americans.
3. add some projects - i was thinking if not founding fathers - then how about some of the "acts" that were made?
4. think of something for railroad like drak said.
5. add a few mods for sdk that i already use in another mod of mine - sdk mods that help.
wake up guys!