Nice work, nocho!

Lots of exploration info...very interesting.
OK, so we are dealing with pairs of civs, with the alternate leaders hating one another. We are missing one more pair, which if we could find both would reveal the hidden objective. I am guessing those two will be a bit harder to find, but I have already been surprised several times in this game so who knows?
With the pairs hating one another, we are going to have to be careful about choosing any allies. Getting close to anyone will automatically make us enemies. It does not look like there are any pre-set relations among different civs, so we can make some friends but it will be tricky.
Barb cities strongly defended...I think we can probably assume that will be true for all of them. Especially the holy cities. None of the AIs have a state religion as of T30 at least, so I think we can assume religion will be slow to spread from the barb holy cities. And capture will not happen any time soon against LBs. Should be interesting to see what this does to AI behavior, they usually spend a great deal of research and hammers on religious stuff.
We do have some nice land available.

Maybe grow to size 3 while building an additional warrior (4 turns, I think?), then another settler? We could grab a northern site and the wheat/horses southern site, unless an AI beats us to them. And with Suleiman having planted a second city, maybe going north then south would get us both sites?
The deer south of Silver Lining also now looks pretty good. Two deer, sheep, silver -- needs a border pop, plus Hunting tech, but is close enough that we can probably count on grabbing that site a bit later. Lots of resources to the northeast, but that would string out our empire quite a bit. Higher maintenance plus military vulnerability.

Still, some very tasty resources out that way.
With this new info, do we still want to commit to an early rush? Or would we be better off staying peaceful and planting several cities, maybe while also chasing the Oracle? We are not as badly boxed in as we thought.
Also, future diplomacy thought: our pairs of neighbors are likely to go to war with one another, and then both sides will start making demands that we join in.

We need to decide who we want to ally with, and who we will reject, since it is almost certain that it will happen. For example, for Cathy/Peter we know Cathy gives double penalties to rejections. Which would we want to side with, if either?