-Civ:
Greece
-Difficulty:
Paragon
-Speed:
Normal
-Start:
3000BC
-Victory:
turn 148 (110AD)
-Score:
57621 Augustus
-Version: SVN 787
57.000 score, first time I see that many.
1.Conquests.
To win UHV, in your starting roll should not be archers in Egypt, only warriors, and if possible be 2 hullaganni as on screenshot.
(sometimes they appear, sometimes not, just restart the game, if you want this hullugrannies or whatever their name is)
Conquer Egypt with hoplites and send your hulluguys to Babylon, they have around 20% chance against babylonian bowman, so, just save the game and try your luck. Actually hullaguys doing well.
But probably its doable with hoplites, besides they will get some xp in Egypt. Not sure tho, didn't try hoplites on this difficulty.
In any way, conquering Babylon is most hardest moment in this game, and worth of restart in bad situation. Rest is relatively easy.
Raze indi Kalhu and Shush, put 1 hoplite on Ankyra spot, then indi Ankyra(or whatever its name) won't appear. Take Sur with hoplites/hulluguys.
When iron working be discovered prepare 5-6 swordsmen-city raiders in Babylon,if you feel that it won't be enough then take 2-4 from Egypt(Dispolis is quite productive too), take rest of your units and conquer Persia. Managed to do this on turn 112.
Leave few hoplites near Babylon to protect cities from vultures and Roman legions, leave few spearmen in Persepolis.
2. Teching
I prefer this: masonry->priesthood->iron working (to enter in classical era)->build oracle, choose metal casting->aesthetics->literature->drama->mathematics/alphabet(buy/research that scientiests was able to bulb phylosophy, instead of mathematics or alphabet)->phylosphy.
We simply have no time to research monarchy on this difficulty, Dynasticism will be available after Parthenon will be built.
And if you feel that you have no enough cash in your treasury, then start to build Temple of Artemis, Oracle, any other wonder in one city, but in the end build this Wonder in another. When city won't be able to continue constructing wonder it will give some money. For example, Temple of Artemis gave me 250 gold, and only thanks to this I managed to discover Aesthetics in time.
Trading with India and China is very important for teching. (trade routes in my capital with Temple of Artemis was giving 6-7 commerce and this literally in the beginning of the game)
Make 1 scout in Persepolis, send him through jungles to China and leave him there, to avoid losing contact. Build a road from Babylon to Persepolis, from Persepolis to Lahore. From time to time barb. triremes appears near west coast of India, and blocking connection with Asia, so, road is necessarily.
Sign OB with both - India and China, trade resources and tehcs with them actively, it's very important. Make few spearmen to protect your road from barb. horse archers.
All cities producing research/wealth.
And also, any game started for Greece, deserves to be continued just for fun. One of the most interesting civs to play. I really hope it won't change too much in worst side in the future.