The Great DoC UHV v 1.12 challenge

Thank you! The OP was updated to post #155. Kinkajou (post #152): I got another winning date after loading the save. It's in the OP. Kinkajou replaced Citis for Greece/3000 BC/Monarch/Normal. Sinsyne replaced Sinsyne for Egypt/3000 BC/Monarch/Marathon. Citis (post #155): one doesn't win immediately after loading the save but after playing several turns. I've played them, got a worse date, better score, and credited both of us. Is it OK?
 
Citis (post #155): one doesn't win immediately after loading the save but after playing several turns. I've played them, got a worse date, better score, and credited both of us. Is it OK?

Did you use the right SVN 854 to win? But ok, I'm fine.
 
I managed to improve upon an existing record:

France, Paragon/Normal, Virtual 1772/1775AD, Actual: 1799AD, SVN 862, Score: 18098
(600AD-scenario)

(does the turn you finish the wonder giving you your UHV count or the turn after that? Depending on that it is either "virtually" won the turn of the save - since it completes the Eiffel Tower - or the next one)


I am quite happy that I managed to win before the Americans even spawned :)

UHV1 was the hardest by far, but let me outline my strategy:
Switch to Slavery & Theocracy, research Engineering
Whip Monastery/Temple/Library/Forge in Paris (always 2 citizen-whips), followed by barracks & Swordsmen, train a spy specialist asap, spy points directed towards Byzantium.
Bordeaux & Marseille build Catapults (whip whenever appropriate).
Send your inital Army (except for 1 Longbowman per city) to conquer Rome ASAP. Get Venice afterwards if possible (maybe HRE is faster).
Replenish your troops and then attack Spain (~950-1030 AD). Conquer them, then take Cordoba from the Moors.
Use your spy specialist on the Portuguese (or if someone else has guilds by now on them, unfortunately no one had in my game) and take Guilds+Divine Right, now use your spy points to take some techs from Byzantium - usually Compass, Aesthetics, Drama and maybe 1-2 more.

At this point I research optics and build an army to conquer England. Research Music -> Patronage.
Cordoba spreads Islam in 3 other Iberian cities and then Paris -> allows for production of Islamic Cathedral on top of Catholic one, ideally you manage to do the same with Orthodoxy and maybe even Protestantism later. Paris should also try to build the Opera House quickly (delay some Cathedrals if necessary) to be able to work 5 artists simultaneously.

-> collect Great Artists and play at will. (I had 4 and still needed to run 90% culture for the better part of a century, even with 3 Cathedrals in Paris!)

doc-franceparagonuhv.png
 

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Yes, but one needs to research Refrigeration before winning.

Researching, advancing to the next era, ticking, goal accomplishing and winning, all hapened by clicking the button for me.
 
holy crap, that was a close one:

Spain, Paragon/Normal, Victory: 1700AD, Scenario: 600AD, SVN 862, Score: 25081

doc-spainparagonuhv.png


UHV 1 & 2 are rather easily accomplished but UHV 3 is a tough one (the 40% part, not the other one).

You'll have Protestantism spread to ~33% of your cities even if you join the counter-reformation and the rest of Europe will probably have even worse numbers, unless you get lucky. So try to get the reformation-event as soon as possible.
Problems I had in my game:
China never collapsed, the Ottomans got huge, Vikings & HRE got Protestantism in every city they had.


Approach: (Yeah this is the one with extra-cheese)

1. Settle Madrid & Santiago, Madrid builds a Settler, Santiago a galley, research guilds
2. Switch to Slavery&Theocracy, use your Knights and troops to raze Bordeaux and ideally Marseilles (I did this in 750AD, which denied France a settler, so they founded a city in the North-West and France only.
3. Get Barcelona before the Moors do, build a 2nd settler in Madrid.
4. At the same time: load your first settler onto the galley and set sail for England, found Murcia on the Iron the turn after they flip that area. (this denies them Iron, meaning they won't have Knights/Pikemen later)
5. Build a galley or two in Barcelona, build some Cats and ship your troops to take Alexandria (sue for peace afterwards, unless you can also take Cairo), your 2nd settler founds Pamplona, 2N of Madrid (can use the crabs+wine and is an early 3rd city in your core)

After this your next goals are:
- Rome
- France, Cordoba once you have guilds, England soon after (remember: they only have Longbowmen and Horse Archers), Portugal (raze it!) whenever convenient.

Your only competition for the conquerer-event should be the Norse, so you'll probably have enough time to research Astro before going for it (steal Gunpowder from the Ottomans)
I made the mistake of not researching Divine Right on my own (bought it from Mali) but this means you won't be able to get other civs to adopt Fanaticism as easily.
Try to get open borders with Japan & Russia.

Once you have Astro, Barcelona & Cordoba become part of your core, easing all expansion problems. Incas & Aztecs usually collapse in the 1600s if you vasallize them.
For the gold: settle California early, go for Sydney & South Africa if needed (but there is quite a lot in the Americas)

For the no Protestant civs:
Join the counter-reformation (obviously), I usually found Protestantism myself to have it earlier in the game, prosecute as quickly as you can. Usually either the Vikings or the HRE will convert, your Conquistadores and a few Bombards will destroy them.
The Dutch can be convinced to become fanatic Catholics (send a missionary to them, spread it, bribe them to switch to Catholicism, use a spy to get them to adopt Fana) or you fight them.

For the 40%:
Since Prosecution is the only way of removing a religion for you and you can only do it in one town at a time, the best way is to ignore the Protestantism in Europe (except in your big cities, of course) and go for non-believers like the Ottomans or Chinese (Japanese are probably a great target now that I think of it), raze and starve them
 

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What about Maya? It would be definitely worth mentioning.

I couldn't do it. I tried it in monarch, then regent, then vicreory but it was just too difficult for me. I'll give it a try, when I am in the mood, now that the goal is slightly changed.
 
OK.
Thank you! The OP was updated to post #172 (except for post #158: Citis, the game won't recognise the three settled great artists). Chep, the virtual date is after completing the wonder. Chep replaced JustAnotherNerd for France/600 AD/Paragon/Normal.
The OP is fully up-to-date.
 
Yes, you are right, it is won in SVN 856.
 
I couldn't do it. I tried it in monarch, then regent, then vicreory but it was just too difficult for me. I'll give it a try, when I am in the mood, now that the goal is slightly changed.

I think I might have a winning UHV for the Mayans coming up. I got a great start playing the 1.12 version. I settled on the silver to get the early commerce, even though it was a non-core tile. I sent one of my starting units west to hang around beside the native city -- they attacked, and I won the 50% battle. My other unit went down to South America, grabbed a tribal hut for +5 exp, enough to promote him so that my two units could gang up two-on-one and conquer the city very early on. None of the European nations had built the Great Lighthouse, so I constructed that in my city on the stone (great production city, really) while my capital built a settler. I ventured north to plant a city on Chicago, which let me grab the iron, which let me build an axeman just in time for the first wave of jaguar warriors.

My main worries at this point are stability and getting to Astronomy on time. I settled Chichen Itza (sp?) after Chicago, but it's still so tiny and worthless and only boosted my expansion rating up to -22 instead of -25 or -24 (ugh) and I'm pretty sure it set my research back, so I'm thinking of loading a save and trying to do without. I'm still optimistic about my chances for reaching Astronomy before others, if only because it seems like pretty much every other Eurasian civ has collapsed by now -- I got the notifications for Babylon, Egypt, Phoenicia, and Greece during autoplay, and Rome and China both collapsed soon thereafter. Then I see that Christianity was founded the same turn as the Arabian spawn, and I'm left to wonder just how ridiculous the Old World looks at this point. Anyway, after beelining the corn wonders, I made a detour to grab literature so I can build the (still available) Great Library for a research boost, but then it's straight on to Astronomy.
 
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