The Great DoC UHV v 1.12 challenge

Thank you! The OP was updated to post #218. Nand, unfortunately, for reasons I don't know, I can't load your virtual save (post #218). It CtDs immediately after loading without giving any error messages. So, unless I'll be able to load it, you'll be credited but your virtual victory won't. The OP is fully up-to-date.
 
Thanks TheNoob and ales_ :)

@ales_ It crashed :confused: Anyway, i get in the list for high score:D
 
-Civ: Greece
-Difficulty: Paragon
-Speed: Marathon
-Start: 3000BC
-Win date: 69BC
-Score: 102.647 Augustus
-Version: SVN 889

Same as Paragon/Normal, with exception that it's marathon speed with all that it implies.
And, yes, hulluganni does not flip anymore with recent changes, but hoplites doing much better. city raider 2 has 56% chance to win not-fortified bowman with city defence 1 and 40% defence in city. And around 40% against fortified.
Spoiler :
attachment.php
attachment.php
attachment.php
attachment.php
attachment.php
 

Attachments

  • Civ4ScreenShot0088.JPG
    Civ4ScreenShot0088.JPG
    201.7 KB · Views: 1,498
  • Civ4ScreenShot0087.JPG
    Civ4ScreenShot0087.JPG
    270.2 KB · Views: 1,507
  • Civ4ScreenShot0086.JPG
    Civ4ScreenShot0086.JPG
    230 KB · Views: 1,563
  • Civ4ScreenShot0085.JPG
    Civ4ScreenShot0085.JPG
    224.8 KB · Views: 1,509
  • Civ4ScreenShot0084.JPG
    Civ4ScreenShot0084.JPG
    298.9 KB · Views: 1,554
  • Pericles BC-0069 winturn.CivBeyondSwordSave
    Pericles BC-0069 winturn.CivBeyondSwordSave
    343.7 KB · Views: 178
-Civ: Greece
-Difficulty: Paragon
-Speed: Marathon
-Start: 3000BC
-Win date: 24BC
-Score: 110.055 Augustus
-Version: SVN 889

And another one, a bit later, but more score.

Spoiler :
attachment.php
attachment.php
attachment.php
attachment.php
attachment.php
 

Attachments

  • Civ4ScreenShot0076.JPG
    Civ4ScreenShot0076.JPG
    231.8 KB · Views: 1,531
  • Civ4ScreenShot0077.JPG
    Civ4ScreenShot0077.JPG
    255.4 KB · Views: 1,477
  • Civ4ScreenShot0078.JPG
    Civ4ScreenShot0078.JPG
    196.4 KB · Views: 1,457
  • Civ4ScreenShot0075.JPG
    Civ4ScreenShot0075.JPG
    223.5 KB · Views: 1,561
  • Civ4ScreenShot0074.JPG
    Civ4ScreenShot0074.JPG
    299.6 KB · Views: 1,561
  • Pericles winturnparagonmara.CivBeyondSwordSave
    Pericles winturnparagonmara.CivBeyondSwordSave
    362.2 KB · Views: 140
Hello, it's me again, improving my Mandinka game, although promising never play Mali again I felt kinda ashamed by winning on easiest difficulty with all you paragon killers ...

Played 600AD scenario, normal speed, DoC 1.12, no SVN, on Monarch difficulty

This time no civilization discovered Guilds til 1700AD /or no one willing to trade it with me/? ... so no grocers or banks, just markets, but made it by using 3 GM, the last one guaranting virtual victory on turn 315 = 1670AD - just push the conduct trade mission in Tarabulus, score still remains kinda lame ... 2044 points.

My strategy was similar to my first victory posted before, this time researching only paper, then just 100% wealth, setting Timbuktu 1SW from starting location, then Gao, then Wadan, there I made settler who founded Sefadu on the west coast, got lucky with acquiring 2 city defender skirmishers level 3 in the beginning of the game, they lasted every single barbarian harassment til the end, real heroes :goodjob:
 

Attachments

Scenario: 3000 BC
Civilization: Korea
Difficulty: Paragon
Gamespeed: Normal
Victory: AD 1240
Score: 17680


attachment.php


attachment.php


Much earlier :lol:
Getting Chinese coastal cities was helpful.
 

Attachments

Not the quickest victory (virtual victory turn 150), but a higher score than the current. Phoenicia, Monarch, Normal. I was a bit unlucky that Babylon already built the Oracle so I couldn't bulb Currency, but apart from that it was quite straightforward. Final score 25,023.

I think the gold goal should be a 'by' goal by the way. If you can get to 5,000 gold by turn 154, you'll be able to run a positive cash flow at 0% research.
 

Attachments

This is a quickie: Egypt, virtual victory, Monarch, Normal, svn 890, turn 142 (20 AD). I figured I didn't have enough time to go for Music to have another 800 culture points from the Great Priest, but it took me a few turns to realise that Drama was obviously the better call. A victory in the BCs is easily possible, since I had to defend against the Greeks too and the goody huts yielded me very little gold. Save game of the victory is included. Pesky Romans for destroying my score.
 

Attachments

New high score for Persia, Monarch, Normal, svn 890: 62,031. With the culture rules DoC has it is harder than normal RFC and I thought I'd miss the deadline, until I found out that again Drama could save the day - and it did. The virtual victory was guaranteed in 95 AD and while I managed to actually lose Delhi due to some stupid mistake for a turn, I had a third shrine in my capital.
 

Attachments

Aztec, 600 AD, Regent, Normal, no SVN, Victory date: 1904, score 2646.

Founded Tenochtitlán and Teotihuacan, captured Chich'en Itza and razed Yax Mutal. Instead Yax Mutal i founded Olximché and Huaxcayac, in north west i founded last city Tlatelolco to fulfill 2nd UHV goal. At 1500 many things happenend: all six cities got pagan temples and sacrificial altars ready, micromanaged Tenochtitlán reaches size of 16 and it became biggest city in world (really size of 16 needed here!) and lastly Italian conquerors (luckily no plague). Dealt Italians with stack of jaguars, catapults and longbows.
After that beeline to rifling to match upcoming European civilizations for last UHV, meanwhile i founded three more cities in north America on well known locations among DoC players. Upon reaching rifling i liberated some Italian colonies to Inca and declared war to Spain, however bit too late because Argentina just spawned. Meanwhile congress forced me give city to USA (Chicago). Portugal was fairly stable in this game, so no Brazilian spawn. Thus with an stack already in Argentinean lands and new fresh army from north with ships, i invaded Portuguese Brazil and conquered all cities.
Unfortunately halfway conquest of Brazil another congress happened and this time i was invited, but i couldn't prevent majority for American demand to take New Orleans. I didn't want lose another city and flipped middle finger to all civs that voted for it and almost whole world declared war at me. USA however got a defensive pact with me and with it USA shot in own foot with half of world declaring against it too. Mexican-American war lasted some years and is main cause that i didn't get UHV much earlier. It ended in Mexican victory and upon signing peace treaty i quickly signed open borders to attack some European colonies in Canada. With them taken one slave left...all units on galleons and to France where bigger enemy stack attacked my stack but i managed get last slave.
 

Attachments

- Thailand (600 AD start, no SVN)
- Monarch/Normal
- victory date : 1900
- score : 2800


Simple strategy : get the first two goals, then start spamming Chang Suek, and possibly Bombards.

Arabia decided to be a big pain in the ass by being very strong, not collapsing and conquering every remaining independant city in Indonesia/India during the second half of the 19th century. Therefore I finished the necessary conquests barely in time.

Congresses are also pretty horrible when you play Thailand. The first one didn't bother me much because it merely reassigned one of my Indian cities to the Mughals, but I had to refuse the second one (Netherlands wanted an indo city back).
In retrospect, I wonder if I should have accepted, because the whole world declared war on me, including my friendly Viet and Chinese neighbours (the Chinese almost managed to conquer my capital while my troops were too busy elsewhere to care).

I also almost lost because I didn't think I'd have to conquer Japanese Roagu (fortunately it was poorly defended).
 

Attachments

- Holy Rome (600 AD start, no SVN)
- Monarch/Normal
- victory date : 1415
- score : 7245


I wanted to try a fast victory, and I beat the current record, although it's not yet optimal (but optimal victory date would, in my opinion, need a lot of luck with the great people)

My starting cities were Freiburg (on the stone) and Magdeburg, which I find much more productive than Frankfurt + anything.

I beelined for drama first to get those theaters and artists running asap, since it's the limiting factor for a fast victory ; after that I went straight for Printing Press (no time for military techs).
I founded Protestantism 8 turns before getting my last artist (sped up with the golden age).
In total I spawned :
- 1 GE in Rome (Rome always spawns the first Great person, and it's very hard to make that be an artist because of the polluting wonders).
- 2 GAs in Magdeburg (theater of the Globe)
- 1 GA in Wien, who came with a little luck (around 70% chance to pop a GA ; I was mixing the pool to achieve faster victory)
 

Attachments

- Holy Rome (3000 BC start, no SVN)
- Paragon/Normal
- victory date : 1405 AD
- score : 9458


An even faster victory, this time on Paragon, and on a 3000 BC start (gotta be abit lucky with these, because sometimes it simply cannot be won, e.g when the Apostolic Palace or the Holy Church are in Athenai, deep within powerful Byzantine territory).
Fortunately this was quite an unusual starting situation, with most of the former Eastern Roman Empire taken over by barbarians.
Spoiler :
attachment.php

I started conquering it all with my initial troops, also doing a little reconnaissance to know where the Catolic holy city was (it was in Ophiusa, on the banks of the black Sea)
The barbarians horse archers were quite annoying and took back some conquered cities a few times.
The vikings also decided they wanted some German heads, and declared war on me from a lonely entrenched city in Romania, which I couldn't capture at all because of my subpar military technologies.
Spoiler :
attachment.php


Meanwhile, I proceeded to build the Apostolic Palace in Freiburg (my capital), beelined for Drama (mandatory for a fast victory), then Printing Press.
There was little wonder pollution - and only in cities that wouldn't spawn great people anyway - after I razed a greek city containing the Great Library (the bane of a fast Holy Roman victory), and I thus managed to spawn only Great Artists (in Freiburg and Magdeburg, with an Opera to speed things up), securing an early victory, before the Turks could completely overrun me.
Spoiler :
attachment.php


In conclusion, although the record achievable in 3000 BC start varies greatly depending on the starting situation, I think I'm stretching the victory date to the limits here (on Paragon anyway).
 

Attachments

Iran, 600 AD scenario, P/N setting. SVN 910.

Fininshed at 1799 AD(the victory check is at 1800 AD). Score is 7226.

Started as Congo and basically did nothing until Iran spawned, then switched to Iran.

It was not a hard game, because Mughal was backwards and their army was pitiful(which is not always the case, if they'are strong, you are in big trouble). After some preparation I took Lahore and Delhi and later Azimabad with Qizilbashes and Bombards. Research Drama and work artists in Delhi and Azimabad, you need at least 5 GAs for the third historical goal. I(with some S/Ls:lol:) got 7 of them out of these two cities, and I think the only way to get that many GAs is to take the food-rich northern India as early as possible. I used esponiage against Turkey and stole Military Tradition from them to enter Renaissance Era, and shortly after 1700 AD took Bagdad from them. They didn't possess a huge army either so I guess I rolled a pretty good start. After Bagdad I took independent Transoxania(I actually razed the cities and rebuilt one, which wasn't relevant). Oh and for the first goal(6 European OBs) I used a Caravel to make contact(I was able to trade Optics), and I had to declare war on Turkey(they were at war with Holy Rome and Italy and maybe France). Luckily there were only some minor skirmishes.

The recent buff on Iran(:food:) is quite favorable. But the actual difficulty lies in whether Mughal and Turkey/Arabia(and sometimes Mongolia) is too strong to handle.

I attached the savegame immediately before victory. Settle the 7 GAs and hit End Turn to end the game. I also attached the starting save.
 

Attachments

Back
Top Bottom