Fresol
Angry Halfling in Green
- Joined
- Jun 19, 2011
- Messages
- 2,207
Viking, Paragon/Normal, 600 AD scenario
Victory Date: 1400 AD
Score: 23807
SVN 910
Basically I repeated the strategy I used before.
http://forums.civfanatics.com/showpost.php?p=13404946&postcount=382
Take England's core and get a Great Scientist ASAP to bulb Compass(don't get Meditation before that). Settle Reykjavík and whip a pagan temple there. After 10 turns your settler boat can pass through. As for the pirating part of the goal, use your Huscarls, Catapults, Galleys and Triremes! You may want to adopt the Mercenary civic at start, when you are rushing for London. Oh and don't forget to settle on the iron in England 2 turns after their spawn, it makes the whole thing a lot easier.
I guess I also need to mention the starting city locations. The first two goals are quite urgent so you'd want to utilize the resources. I didn't settle any city east of my core, they are just to far away(from the battle fields) to be helpful.
Victory Date: 1400 AD
Score: 23807
SVN 910
Basically I repeated the strategy I used before.
http://forums.civfanatics.com/showpost.php?p=13404946&postcount=382
Take England's core and get a Great Scientist ASAP to bulb Compass(don't get Meditation before that). Settle Reykjavík and whip a pagan temple there. After 10 turns your settler boat can pass through. As for the pirating part of the goal, use your Huscarls, Catapults, Galleys and Triremes! You may want to adopt the Mercenary civic at start, when you are rushing for London. Oh and don't forget to settle on the iron in England 2 turns after their spawn, it makes the whole thing a lot easier.
I guess I also need to mention the starting city locations. The first two goals are quite urgent so you'd want to utilize the resources. I didn't settle any city east of my core, they are just to far away(from the battle fields) to be helpful.