Riverworld

Kick. I'll be expecting Civ3 on my doorstep tomorrow when I wake up (around noon... damn, I need a job...), so I'll download this and use it when I get through the game enough times.

By the way; love the fact that you took interest in creating such a map. Riverworld was a great movie (never read the books)!
 
Great map!

I've spotted two problesms, and have fixes.

1) Lack of resources. I started a game, counqured ~25% of the map and had no Iron and no Saltpeter. Looking through the F4 screen only 5 of the 16 Empires had Iron. I went into the editor and used the Map button and Redistributed the Natural Resources. Under C3C there is still a shortage but not as bad.

2) The map is 160 by 160 but when I built my seventh city the Forbidden Palace became available. I think that means the ONC is 13 or 14! That corresponds to a Tiny map. I used the Editor sto set all the available map sizes to be the same as Huge.

I think I'm going to set the Scenario properties to disallow Seafaring empires.

This map should make those "worthless" Paratroopers and Helocopters quite valuable.

IthacaMike
 
IthacaMike said:
Lack of resources. I started a game, counqured ~25% of the map and had no Iron and no Saltpeter. Looking through the F4 screen only 5 of the 16 Empires had Iron. I went into the editor and used the Map button and Redistributed the Natural Resources.

Well, in the book the planet has very, very few iron and i wanted to make it as close as possible to the author's view. But you found a solution ;)
 
Did you make it so land units can't cross the mountains? I like making iron scarce since thats true to the book, but the whole point of the book was that people couldn't cross the mountains (until the eventual creation of a few flying machines).

This map deifnitely needs navigable rivers, and just make the mountains one tile wide so you can make room for the river... Just make the mountains uncrossable...

Actually, I just realize, you could make it just a really wierd map... like make it 20 by something huge (I dunno what the limit owuld be).. Then just have acontinuous body of water all the way down the middle and mountains along the edges... I think that would best simulate the conditions on Riverworld since the mountains are supposed to be so tall and sheer.
 
Mountains are alleady uncrossable. I din't make them one tile wide because of cultural influence and borders. Even with uncrossable mountains, you cultural influence goes to the other side. With larger ranges, I don't have that problem.

I had a map like what you propose when I played Civ2. Maybe I could do a new one.

I think I'm goona make several versions of this concept, so that you can choose the one you prefer. ;)
 
Great :)

I look forward to playing on this map... It makes me wish I had thought about it... This is a great series of books.

Someone should make a scenario... With different civs from the different time periods with different techs to simulate the book... And make a civ for the big hairy ape-men in the far northern areas. Maybe make the tower a victory location.

You'd have to be sure and limit thge resources for the high tech civs so they don't get too much of a head start and can't take advantage of their tech knowledge... Is there a Sam Clemens leaderhead out ther esomewhere? :p
 
Sure, this is a great story. I allready read it three times ! :D

I' think I'm gonna make three maps :
- book-like with Parolandoj ( with Clemens ), titanthropes ( what's the englisdh name ? I have the french version,... ) and very, very few ressources... except for Parolandoj.
- "playable" with standard rules, lakes and normal ressources
- "weird" as you described

If I have time ( and I think I'll have ;) ) I'll make a navigable river version for each...

If somebody finds unit looking like giant ape-men, please tell me. I need it for a real book-like scenario.
 
MaisseArsouye said:
Mountains are alleady uncrossable. I din't make them one tile wide because of cultural influence and borders. Even with uncrossable mountains, you cultural influence goes to the other side. With larger ranges, I don't have that problem.

When the cultural borders touch you can make contact accross the mountains. You can't trade resources or luxuries but you can trade technology. Maybe your people yodel it accross?

MaisseArsouye said:
I had a map like what you propose when I played Civ2. Maybe I could do a new one.

I've run into another feature/bug. The valley is divided up by fresh water lakes. You can't build ships or harbors on fresh water so you can't cross the lakes nor can you trade accross them. That makes it hard to get a domination victory. You can't get to the northern salt water island either.

Did you intend for that to happen?

IthacaMike
 
IthacaMike said:
The valley is divided up by fresh water lakes. You can't build ships or harbors on fresh water so you can't cross the lakes nor can you trade accross them. That makes it hard to get a domination victory. You can't get to the northern salt water island either.
IthacaMike

Espirito allready saw that problem. The solution is to make lakes more than 21 tiles large. I have to admit I didn't notice that point :(

It will be solved in my next versions. I'm working on it, just be patient ;)
 
Here are the latest versions of Riverworld !

It's christmas, there are 6 different maps. ;)
The three base maps are : book-like ( _b ), playable ( _p ) and weird ( _w ). Book-like means I fit as much as possible to the book ( renamed civs, few ressources,... ). The playable maps give you a standard CivIII game. And the weird... surprise !!! :D For each, there's a brand new navigable river ( _p ) version.


riverworld_p_n
riverworld_navi.jpg


http://www.civfanatics.net/uploads8/riverworld.zip

I also fixed some problems ( lake too small,... ).

I hope you'll enjoy because I have other projects. I got Poser5 a week ago and I'm working on leaderheads. :)
 
The "too small" lake may be fixed by putting a tile of Sea in it. This menas that a navigatable salt water lake is a minimum of 9 tiles.

I like your navigatable version -- except there is virtually no fresh water!

After I finish my current game I think I'll add some rivers running down from the mountains so irragation is possible.

These are some seriously cool maps.


IthacaMike
 
Firstly, i PM'd MaisseArsouye if i could revive this thread after she could not solve my problems.

Basically i LOVE the wierd map with a river running down it (file attached so you dont ave to download all of the maps) The problem is that MaisseArsouye only has the original french vanilla civ3. Could someone please take the map and update it to english and conquests?

A final request is that you increased the height of the map. You see this is a very shallow map, and so city names,got to lines etc mess up badly. if someone knows how to add about 12 tiles of mountain to the top and the bottom of the map is would be GREAT.

Hope someone can run with this one :)
 

Attachments

slozenger said:
Firstly, i PM'd MaisseArsouye if i could revive this thread after she could not solve my problems.

I'm a "he" :mischief:

Actually, my maps are conquest files but in french version. If I understood correctly, when Slozenger tries to open it, it turns to vanilla ! As the files looks fine for me, I really can't help him.

Did anybody have the same problem ? Can anyone make en english version of this ?
 
bump?


(ten chars)
 
this map is awesome. this is the kind of map where the paratrooper is king. but I might shorten it's range. its long range might make it TOO powerful
 
Been away from the forum for a while, but i have to say, the multiple versions of the map are great. As to the lack of fresh water for irrigation.... yes, its a problem, but if a river is drawn along each coast of the river... voila, the irrigation problem disappears.I know it might look a little odd, but, it works
 
Thanks for your comments. :)

If I find some time, I could improve the maps with rivers.
 
Bump- added these to the database, and need screeny (i dont have Civ3 installed right now)

Also, wondering if my suggestion of adding a thicker mountain range to help with the problems might happen?
 
Noone makeing Civ3 maps anymore :(
 
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