Illiad, Odyssey, Aeneid Mod

Would an [b][i]accurate[/b][/i] mythological mod be fun to play?


  • Total voters
    35
Wasn't there Ethiopians at Troy, who sided with the Trojans? Or am I totally off...
 
I don't recall any Ethiopians in the Trojan War. Why would they bother marching all the way to Anatolia from Ethiopia for a civilization that they'll rarely ever interact with? ;)

Troy was pretty much alone, but they were extremely powerful. Historically, Troy was the major power in the region and controlled much of the trade, thus it was a very wealthy city as well.
 
Are you planning to have each civ start out with a "Hero" unit that upgrades (like the Shogun unit in the "Sengoku" scenario)?

You could use some of the "Fortress" units here to represent the Walls of Troy. They should have huge HP bonuses and high defense power. :)
 
Ogedei_the_Mad said:
I don't recall any Ethiopians in the Trojan War. Why would they bother marching all the way to Anatolia from Ethiopia for a civilization that they'll rarely ever interact with? ;)

Troy was pretty much alone, but they were extremely powerful. Historically, Troy was the major power in the region and controlled much of the trade, thus it was a very wealthy city as well.


http://en.wikipedia.org/wiki/Trojan_war

according to this, they had quit a few allies...Maybe they were a vassal of the Hittites, and its actually just others vassals, or I think, Ethiopia was often just a generic name for subsaharah Africa....But then again they also list the Amazons as their allies so who knows...
 
I love the idea ... I could ... arrrg... help encoding items in the ... arrg... editor (have done that all weekend for my poor mod anyway :nospam: )

But!!! My knowledge with the Illiad and Odyssey stops short of nothing (there was of course this movie...). We really need a good discussion first on the main buildings/advances/units to be incorporated (so I can't start now, :) )
 
My map!!!:D

But I don't think it's suited to the task. I think Ossric's Ancient Grecce map would do just fine.:)
 
Actually I am pretty sure the map will have to be redon, possibly started from scratch. The mod will have to be entertaining for more than 2-3 runs/campains, so theres a big chance that they'll be 3 maps each with a larger size than the other, more obstacles, and hopefully, more gameplay. :)
 
@ ocedius
maybe the ethereal. the graphic is not too hot but it could work. first enlighten me with more details about these "shades". Also, unless someone wants to make a new map for this mod, I think that the maps already suggested would work. (at least for the first scenario in this 3-Campaign Mod)

@pinktilapia
im sry but i will have to accept your offer and sign you up for editor work. thanks a billion! :lol: :D You will have some break as we talk about this mod further.

im going to post a second reply now. It will have details accumulated so far......
 
“Spurn not the dreams that come through the Righteous Gate [from the dead]: when righteous dreams come, they have the weight of truth. By night we [the ghosts of the dead] drift abroad, night frees imprisoned Shades, and even Cerberus casts aside his chains and strays.” –Propertius 4.7

Double post. Sorry :crazyeye:
 
“Spurn not the dreams that come through the Righteous Gate [from the dead]: when righteous dreams come, they have the weight of truth. By night we [the ghosts of the dead] drift abroad, night frees imprisoned Shades, and even Cerberus casts aside his chains and strays.” –Propertius 4.7

Shades are ghosts, often dipicted as ghostly figures. In AoM, they appear as cloaked floating blackened skeletal torsos. Wow that was a lot of descriptors
 
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The Ancients Mod
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This mod will be based upon the Greek mythological epics The Illiad and The Odyssey as well as the Roman epic The Aeneid.

This mod is really a campaign. It will contain three distinct scenarios (one per epic) with three different objectives. They will most likely be released as a pack but may be released as single scenarios. The former is preffered. Beta testers and the design crew may have the mod pre-release. However, they will be strongly warned NOT to distribute, release, or otherwise share this mod until I, the100thballoon give permission.

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Completed Components
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Leaderheads are complete but I must narrow them down.
The following units are complete:
Achilles King Unit
Earthquake
Whirlpools
Curse of Circe
Sheep unit
Kraken
Neptune/Poseidon
Plague animations
Hydra
Centaurs
Minotaur

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Components Under Investigation
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These components are either semi-completed, their use is being debated, or they exist somewhere on Civfanatics and are being tracked down:

Bad Terrain (units identical to terrain)
Bad treasure (units identical to goody huts)
Cyclops (possibly a troll unit from MoM)

Amenhotep7's Map
MaisseArsouye's Map

Chukchi Husky's Trojan City Graphics based on a picture provided by the100thballoon

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Incomplete/Needed Components
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These components DO NOT EXIST YET to my knowledge.

Units:
Agammemnon King Unit (if possible would like a Munit with Menelaus to be in it too)
Priam King Unit (King of Troy)
Helen Flag/Princess Unit (Greek maiden, very beautiful)
Winged harpies
Firey Rain (like flaming hail or something; may not be used)
Collosi (see Ocedius for details)
Shades (see Ocedius for details)
Weather (like rain, fog, storms)

Town and City Graphics for the Trojans.

T/C/M Graphics for the Greek states.

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Jobs
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MAIN

Administrator: the100thballoon
Design/Ideas: the100thballoon, Ocedius

UNITS

Ideas/Design: the100thballoon, Ocedius
Creation: the100thballoon, Ocedius
Conversions: the100thballoon
Units 32 Icons: NONE YET!!!

LEADERHEADS

Ideas: the100thballoon
Creation: ???

MAPS

Ideas: the100thballoon, Ocedius
Creation: MaisseArsouye

EDITOR WORK

Input: the100thballoon, pinktilapia
Compilation/Output: the100thballoon

PEDIA WORK

Entries in Civilopedia: the100thballoon, Ocedius
Entries in PediaIcons: the100thballoon
Civilopedia Icons:

INTERFACE AND MISC.

Resources (possibly removed all together):
Interface:
Misc. PCX Files (such as draft, buttons):

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NOTE: These details are changeable and most likely will change before the mod is complete. If you wish to sign up for a spot please reply to this forum, pm me, or email me. All members are welcome! Please join the effort!
 
maybe for shades I, you, or someone else can color convert one of the skeleton units and/or add foggy effects to it.
 
why are you using posiedon as a unit; it seems rather stupid to have a God as a unit that can be destroyed.
 
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