4000(0)- Worker goes SW to cow. Amsterdam founded and the great shipyard sets to work on its first construction.

Writing @ 20% giving us +4gpt.
I work the game instead of the cow for the extra shield.
3950(1)- Worker irrigating cow.
3900(2) to 3800(4)- zzz
IBT- Curragh > Curragh
3750(5)- With the Curragh built I switch work from the game to the irrigated cow. Worker roading cow. Curragh heads E.
3700(6)- Amsterdam size 2 (I love the Agricultural trait). Science to 10%, luxuries to 10%.
3650(7)/3600(8)- zzz
IBT- Curragh > Warrior for exploring our surroundings.
3550(9)- New curragh heads W. Worker roading BG.
3500(10)- Amsterdam size 3 plus border expansion. Luxuries to 30%.
IBT- Warrior > Warrior
3450(11)- Send warrior out exploring.
3400(12)- New road built; allowing me to drop luxuries to 20%.
My experience from the last game tells me that commerce is more important than shields at this stage of the variant. I therefore plan to build a road network before mines.
IBT- Yellow warrior appears next to our curragh.
Warrior > Curragh
3350(13)- The Yellows are the French. They have Masonry and 35g. They require Pottery. I attempt to negotiate an exchange of techs, but the price they demand is too high (5gpt + 60g). I will wait.
New warrior is fortified for MP duty. Luxuries to 10%. Worker roading BG.
IBT- French have discovered Bronze Working.
3300(14)- Amsterdam size 4. Luxuries to 20%.
I'm relieved I didn't trade for Masonry as I can get a much better deal for BW.
Trade with French: BW for Pottery + 2gpt + 51g.
3250(15)- zzz
IBT- Curragh > Worker
3200(16)- zzz
3150(17)- Worker roading forest/game.
Northern curragh meets Iroquois. They have Masonry, WC, CB and require nothing.
No trades are possible.
IBT- Worker > Granary
3100(18)- New worker moves to forest/game.
Warrior pops hut > A Gepid tribe teaches us Masonry.

French border spotted, they are not far away.
IBT- Roman warrior spotted near Iroquois cities. They have WC and 35g, requiring Masonry and Pottery.
3050(19)-
Trade with Romans: Warrior Code + 35g for Pottery.
Both workers are now roading the forest/game.
3000(20)- zzz
Notes:
Possible trade: Sell WC to French for 98g. Or maybe wait until they have more gold?
Tax/Sci/Lux at 7/1/2 for +2gpt with 68g in the treasury.
2gpt is going to the French for 14 more turns.
There is an ivory to the N of Amsterdam. Statue of Zeus?
Granary in 8. Forest road in 1. Should the forest be chopped?
What are your thoughts on prioritising a road network over mines? I believe the extra commerce will be worth more than extra shields at this point. Also, should we build the Colossus?
The curragh NE of Amsterdam should head E. The other two should carry on along the coast.
Techs known: BW, Masonry, Alphabet, Pottery, WC. The Iroquois have CB. We get Writing in 30.
Amsterdam will grow every 2 turns with a granary.
Roster: (Please confirm)
M60 - up next
el_filet - on deck
Bede
scout
Zakharov - just built some boats
