Aeon221
Lord of the Cheese Helmet
This scenario is targeted on the years 1512-1701. It will be inclusive of the entire earth, and will hopefully provide a replacement of the AoD scenario with something prettier, more accurate, and better designed.
I intend to start with much of the work Rhye has done as my basis. His mod is here:
Rhye's Original Mod Thread
Rhye's Mod Thread II
I DO NOT intend to ONLY use this, nor will I simply place a few cities and call it a day. This will be an actual scenario that hopefully someone else will one day play
... maybe
NOTE: While the PRIMARY focus WILL INDEED be on the Spanish Empire, I will BY NO MEANS leave out the various other nations (Russia, Persia, the Austro-Turkish Conflict, Sweden, the HRE, etc). This is intended to be a scenario of the WHOLE world, not just the Atlantic.
Goals:
1)Redesign Rhye's Map for Scenario
-Resources
-Elimination of some possible canals
-Deletion of EVERYTHING not relevant to the time period
2a) Decide on which Civs to use
-Leaders
-City Lists
-SGLs and GLs
-Decide on encouragement resource(IE: Gold and Silver visible to all, Precious Metals only visible to Spain, required for some special Spanish Units/Wonders/Buildings)
2b) Find art for leaderheads (hopefully dynamic, but if its not pre-made I will simply go with static... unless I find an angel ;p)
2c)Decide what penalties/advantages they will recieve
2d) Write Civilopedia entries for civs
3a) Develop ideas for tech tree individualization for each civ
3b) Find/Make art for Civilopedia
3c) Write Civilopedia entries for techs
4a) Develop ideas for individual wonders for each civ
4b) Develop ideas for wonders for culture groups
4c)Develop ideas for small wonders and unit creation buildings
4d) Find/Make art for above
4e) Write Civilopedia entries for above
5a)Develop ideas for UUs and Unit upgrade paths
5b) Find/Make art for above
5c) Find/Make FLAVOR art where required
5d) Duh...
6)Decide whether to use pre-set alliances (Spanish-Austrians? England vs Spain?)
7) Playtest, Balance, and Fix Mistakes!
8) Credit List! (its gonna be MASSIVE!)
9) Choose a goofy name ;p
If you bothered to read all that, you have some serious issues... just like me ;p
I will probably need help with some of the more esoteric stuff... as well as all the unit creation stuff. Anyone (new, experienced, EU2 player, just-plain-psycho ;p) is encouraged to join. I plege to stay the course and finish this thing... although whether I finish it before Civ4 is up for debate
GIDustin's Website... about as important as things can get!
Locations of most of the Important Stuff:
Basic Unit List
Naval Unit List
Basic Building List
Effects of Tile Improvements
Small Wonders, Resources, and Base Tile Values
Part One of the Strategic Resource Uses
Part Two of the Strategic Resource Uses
Part One of the Leaderheads (Olorin)
Part Two of the Leaderheads (Olorin)
Get The MUnit Formations HERE!
Ship animation listing
Civ Leader and Trait listing:
All civs have the religious trait.
Hapsburg Dominions (In locked alliance): 3
Spain (Carlos I): Mil/Sea
Austria (Charles V): Mil/Agri
Portugal (Joao IV): Sea/Com
Western Europe: 4
England (Elizabeth I): Sea/Com
France (Francois I): Mil/Agri
United Provinces (William of Orange): Agri/Sea
Scotland (James VI): Mil/Agri
Northern Europe: 4
Russia (Ivan IV): Mil/Agri
Denmark (Christian IV): Sea/Com
Sweden (Gustavus Adolphus): Sea/Mil
Poland (Jan III Sobieski): Agri/Mil
HRE (In locked alliance): 4
Saxony (Frederick the Wise): Mil/Ind
Brandenburg (Friedrich-Wilhelm I): Mil/Ind
Bavaria (Maximilian I): Mil/Ind
The Palatinate (Frederick V): Mil/Ind
Italy: 3
Papal States (Pope Paul III): Agri/Com
Venice (Alvise Mocenigo I): Com/Sea
Genoa (Admiral Andrea Doria): Com/Sea
Mid East: 4
Ottoman Turks (Suleyman the Magnificant): Mil/Com
Persia (Abbas the Great): Mil/Agri
Barbary States (Moulay Ali Cherif): Mil/Sea
Mamelukes (al-Ashraf Tuman Bay): Com/Mil
East: 6
Golden Horde (Devlet I Giray): Mil/Agri
Japan (Tokugawa): Mil/Agri
China (Zaihou): Agri/Com
Mughal Empire (Akbar the Great): Mil/Agri
Vijayanagara (Krishnadevaraya): Com/Agri
Manchu (Nurhaci): Mil/Ind
Ayutthaya: (Narai): Mil/Com
NA: 0
Woodland Tribes: appearing as barbarians
SA: 2
Central American Tribes (Montezuma): Mil/Agri
South American Tribes (Atahualpa): Com/Agri
Attached Items
***NOT PLAYABLE***
.Biq Has:
Final City Placement
Final City Names
Final North American Tribal Placement
Resources (all strategic resources placed, many of the others placed as well)
Lost all the buildings because I was dumb and not using Civ3MM to implement them
Rise and Fall folder with Resource .pcx file. Will allow you to view resource placement.
If you want the full experience, go download Rhye's Terrain and put it in this folder!
I intend to start with much of the work Rhye has done as my basis. His mod is here:
Rhye's Original Mod Thread
Rhye's Mod Thread II
I DO NOT intend to ONLY use this, nor will I simply place a few cities and call it a day. This will be an actual scenario that hopefully someone else will one day play
... maybe
NOTE: While the PRIMARY focus WILL INDEED be on the Spanish Empire, I will BY NO MEANS leave out the various other nations (Russia, Persia, the Austro-Turkish Conflict, Sweden, the HRE, etc). This is intended to be a scenario of the WHOLE world, not just the Atlantic.
Goals:
1)
-
-
-
2a)
-
-
-SGLs and GLs
-
2b)
2c)
2d) Write Civilopedia entries for civs
3a) Develop ideas for tech tree individualization for each civ
3b) Find/Make art for Civilopedia
3c) Write Civilopedia entries for techs
4a) Develop ideas for individual wonders for each civ
4b) Develop ideas for wonders for culture groups
4c)
4d) Find/Make art for above
4e) Write Civilopedia entries for above
5a)
5b) Find/Make art for above
5c) Find/Make FLAVOR art where required
5d) Duh...
6)
7) Playtest, Balance, and Fix Mistakes!
8) Credit List! (its gonna be MASSIVE!)
9) Choose a goofy name ;p
If you bothered to read all that, you have some serious issues... just like me ;p
I will probably need help with some of the more esoteric stuff... as well as all the unit creation stuff. Anyone (new, experienced, EU2 player, just-plain-psycho ;p) is encouraged to join. I plege to stay the course and finish this thing... although whether I finish it before Civ4 is up for debate
GIDustin's Website... about as important as things can get!
Locations of most of the Important Stuff:
Basic Unit List
Naval Unit List
Basic Building List
Effects of Tile Improvements
Small Wonders, Resources, and Base Tile Values
Part One of the Strategic Resource Uses
Part Two of the Strategic Resource Uses
Part One of the Leaderheads (Olorin)
Part Two of the Leaderheads (Olorin)
Get The MUnit Formations HERE!
Ship animation listing
Civ Leader and Trait listing:
All civs have the religious trait.
Hapsburg Dominions (In locked alliance): 3
Spain (Carlos I): Mil/Sea
Austria (Charles V): Mil/Agri
Portugal (Joao IV): Sea/Com
Western Europe: 4
England (Elizabeth I): Sea/Com
France (Francois I): Mil/Agri
United Provinces (William of Orange): Agri/Sea
Scotland (James VI): Mil/Agri
Northern Europe: 4
Russia (Ivan IV): Mil/Agri
Denmark (Christian IV): Sea/Com
Sweden (Gustavus Adolphus): Sea/Mil
Poland (Jan III Sobieski): Agri/Mil
HRE (In locked alliance): 4
Saxony (Frederick the Wise): Mil/Ind
Brandenburg (Friedrich-Wilhelm I): Mil/Ind
Bavaria (Maximilian I): Mil/Ind
The Palatinate (Frederick V): Mil/Ind
Italy: 3
Papal States (Pope Paul III): Agri/Com
Venice (Alvise Mocenigo I): Com/Sea
Genoa (Admiral Andrea Doria): Com/Sea
Mid East: 4
Ottoman Turks (Suleyman the Magnificant): Mil/Com
Persia (Abbas the Great): Mil/Agri
Barbary States (Moulay Ali Cherif): Mil/Sea
Mamelukes (al-Ashraf Tuman Bay): Com/Mil
East: 6
Golden Horde (Devlet I Giray): Mil/Agri
Japan (Tokugawa): Mil/Agri
China (Zaihou): Agri/Com
Mughal Empire (Akbar the Great): Mil/Agri
Vijayanagara (Krishnadevaraya): Com/Agri
Manchu (Nurhaci): Mil/Ind
Ayutthaya: (Narai): Mil/Com
NA: 0
Woodland Tribes: appearing as barbarians
SA: 2
Central American Tribes (Montezuma): Mil/Agri
South American Tribes (Atahualpa): Com/Agri
Attached Items
***NOT PLAYABLE***
.Biq Has:
Final City Placement
Final City Names
Final North American Tribal Placement
Resources (all strategic resources placed, many of the others placed as well)
Lost all the buildings because I was dumb and not using Civ3MM to implement them
Rise and Fall folder with Resource .pcx file. Will allow you to view resource placement.
If you want the full experience, go download Rhye's Terrain and put it in this folder!