Arne
King
Not sure, if this has been suggested before in this way. How about some smaller victory contitions in Civ4? Actually I'm not sure, if the game should end (no further count) after reaching these new goals, but here is the idea:
There are some new, small(?) victory conditions. For example, if Civilization A ...
This victory may count as a "minor victory" in all time score. If nobody like it like suggested, then reaching this goals may simply add some victory points to Civ A during the game.
There are some new, small(?) victory conditions. For example, if Civilization A ...
- has destroyed Civ B and
- has arranged that Civ C is now a vassal state to Civ A and
- used a defined form of religion (or form of government)
- has specific political conditions to Civ D (f.e. MPP)
This victory may count as a "minor victory" in all time score. If nobody like it like suggested, then reaching this goals may simply add some victory points to Civ A during the game.
