MPSG1 - modified AW China Monarch

MeteorPunch

#WINNING
Joined
Jan 19, 2005
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Location
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I am starting up my first succession game so here goes...

ROSTER:
1 MeteorPunch
2 Admiral Kutzov
3 IroquoisPlisken
4 Tomoyo
5 Tone


China
Monarch
Small Map
6 Civs
Always War
10 Turns Each
No Negotiating - You must exit out of any popup diplomacy screen. I have never played a SG and I'm hoping for a couple experienced players and some newbies like myself. This shouldn't be too challenging, but I've never played always war before.

Modified AW
1. no trading.
2. can declare war whenever you want.
3. no peace once war starts.

Am I forgetting anything?
I'll start playing after someone commits and we choose start.

Pangaea 70%
Normal Climate
Temp Warm
4 billion years
Sedentary barbs

Here are the five possible starts:
 

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I'll commit if you can draw in another player. Many say I should have been committed long before now.

The usual thing is the first player to do 20 and those thereafter to do 10.

Another provision of my idiocy is that you do this on panagea not continents. With Mao you're going to want to charge to chiv.

And with all war you need to clarify if we're allowed to trade on the turn that we meet the target.

So, if you want me to play, you have to go reroll on panagea.
 
Admiral Kutzov said:
The usual thing is the first player to do 20 and those thereafter to do 10.

I did not know that is the usual. Should it be changed then?


Admiral Kutzov said:
Another provision of my idiocy is that you do this on panagea not continents.

I was kind of scared of 5 civs being after me at the same time on a pangea - Continents is manageable, but it can be changed as well.

Admiral Kutzov said:
With Mao you're going to want to charge to chiv.
True. This will be a war game.

Admiral Kutzov said:
And with all war you need to clarify if we're allowed to trade on the turn that we meet the target.

Nope, no trading. I should have explained this better. Exit out of the diplomacy screen when you meet them. However we don't have to declare war on them then, we can wait until the time is right, then sneak attack whenever. No peace.

I will change this as well if people want, I just want to play, mainly.

Admiral Kutzov said:
So, if you want me to play, you have to go reroll on panagea.
I'll post new screens tonight.
 
5 new pangaea starts loaded. Feedback please. Note: c5.gif has Ivory, and I think SoZ would be helpful in this game.
 
MeteorPunch said:
However we don't have to declare war on them then, we can wait until the time is right, then sneak attack whenever. No peace.
I'm interested but please clarify further on your variant of Always War. Do we still keep a record of the order that civs are met and delare in that order or can we decide which order to fight as well? Furthermore once the first civ has been destroyed do we declare on th next civ that same turn or do we have another period of peace until we are ready to attack? i.e. is it no peace or no peace treaties?
 
I'm good with playing, just need clarification on what type of all war we're doing.

However we don't have to declare war on them then, we can wait until the time is right

All war usually means you declare when you meet them. If we don't have to declare when we meet the AI, do we have a hit list? i.e. meet AI1 then AI2 with a wandering warrior. when do we declare?

need to figure out if we're doing all war always or non-oscillating war :confused:
 
Admiral Kutzov said:
I'm good with playing, just need clarification on what type of all war we're doing.



All war usually means you declare when you meet them. If we don't have to declare when we meet the AI, do we have a hit list? i.e. meet AI1 then AI2 with a wandering warrior. when do we declare?

need to figure out if we're doing all war always or non-oscillating war :confused:

1. no trading.
2. can declare war whenever you want.
3. no peace once war starts.

Do you like these rules or no? We could just do standard AW, but it doesn't matter too much to me.
 
your game, u make the rules. I just want to understand the rules. BTW - all idiot references are soley intended to apply to me and nobody else) and no offense should be taken. you've been warned. :)
 
Admiral Kutzov said:
your game, u make the rules. I just want to understand the rules. BTW - all idiot references are soley intended to apply to me and nobody else) and no offense should be taken. you've been warned. :)

cool. What start do you prefer? I'm hoping someone will join soon.
 
:wavey:

I might join; this looks fun! I prefer start five, but I've never seen China red before... (Commies? :D)
 
the attachments in post 4 aren't showing up. is it just me? Need to leave for a bit. Back later tonight or tomorrow.
 
Tomoyo said:
:wavey:

I might join; this looks fun! I prefer start five, but I've never seen China red before... (Commies? :D)

I'm using a new version of custom colors. It hasn't been released as I can find no playtesters. I should add that since it's based off my .biq, your colors may get switched around for this game (sorry).
 
Tone said:
I'm interested but please clarify further on your variant of Always War. Do we still keep a record of the order that civs are met and delare in that order or can we decide which order to fight as well? Furthermore once the first civ has been destroyed do we declare on th next civ that same turn or do we have another period of peace until we are ready to attack? i.e. is it no peace or no peace treaties?

No peace once war has begun. You can declare war when you are ready. Of course if the CPU attacks us, it's on! :D
 
If you want another player, I wouldn't mind joining. I've never played China or AW, and haven't played Pangea in a while, so I can be one of your newbies. :D
 
IroquoisPlisken said:
If you want another player, I wouldn't mind joining. I've never played China or AW, and haven't played Pangea in a while, so I can be one of your newbies. :D

Welcome aboard. It isn't real AW though.
 
One question: If the AI contacts us, can we just refuse the offer and walk away, or do we have to declare war without leaving the diplo screen?
 
Tomoyo said:
One question: If the AI contacts us, can we just refuse the offer and walk away, or do we have to declare war without leaving the diplo screen?

You can check out what they have if you want, but no trades. You can declare war whenever you want.
 
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Start 1 looks best. Goodie hut=free tech. Cattle, and Ivory (using my FogGazing skillz :lol: ) for the ToZ.

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Start 2. Floodplains, furs, oasis (FG).

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Start 3. Goodie hut, floodplains, and Spices. Too much jungle & marsh.

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Start 4. Oasis and Ivory (FG).

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Start 5. Wines (FG).

edit: I thought these would show up. oh well.
 
Based upon your fog-gazing, I'll switch my vote to start one.
 
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