Daghdha
Absent Minded
Fed up with warheads interfering with your peaceful quest for space? This is the place to strike back!
I want 4 partners in this mission and the goal is to destroy/dominate 7 militaristic civs that we've honestly had enough of.
Monarch/Emperor players are welcome to join.
Payback setup:
Civ: India
Rivals: Mongols, Zulu, Germany, Aztecs, China, Japan & Scandinavia
AI aggression: Max
Barbarians: Raging
Victory Conditions: Only Domination and Conquest
Payback rules:
Can't do:
Give in to demands
Declare war
Sue for peace
Razing/autorazing cities
Sign MA's, MMP's or trade embargos
Break ongoing deals
Turn down peace offers so war continues
Starve population on purpous
Must do:
Give immediate boot orders to foreign troops
Assimilate all captured slaves in Indian cities of choise
Optional:
Sign RoP's
Haggle deals
Demanding tribute
All lux/tech trade
How we play/post
24 hrs to post a 'got it' and a further 48 to play. First turn set for the first player of 20 turns (up to 3000BC) followed by 10 turns thereafter.
The Payback Library
On War Weariness
On Artillery Defensive Offensive
On AI attitude
On City Tile Production . Scroll down in thread.
The idea is to win by striking very hard/fast at those who dare to declare on us but to otherwise follow the peaceful path. Annoying neighbours to make them declare is definetly allowed/a must (we want their money to build nice temples, right?).
Is it possible to win this way? I don't know but I'm curious to find out. This is my first attempt att starting an SG so we'll see how the logistics work.
I will post a starting position in a couple of hours and then we could have a pre game discussion.
Interested are welcome to discuss/comment the set up. I'm open to suggestions
I want 4 partners in this mission and the goal is to destroy/dominate 7 militaristic civs that we've honestly had enough of.
Monarch/Emperor players are welcome to join.
Payback setup:
Civ: India
Rivals: Mongols, Zulu, Germany, Aztecs, China, Japan & Scandinavia
AI aggression: Max
Barbarians: Raging
Victory Conditions: Only Domination and Conquest
Payback rules:
Can't do:
Give in to demands
Declare war
Sue for peace
Razing/autorazing cities
Sign MA's, MMP's or trade embargos
Break ongoing deals
Turn down peace offers so war continues
Starve population on purpous
Must do:
Give immediate boot orders to foreign troops
Assimilate all captured slaves in Indian cities of choise
Optional:
Sign RoP's
Haggle deals
Demanding tribute
All lux/tech trade
How we play/post
24 hrs to post a 'got it' and a further 48 to play. First turn set for the first player of 20 turns (up to 3000BC) followed by 10 turns thereafter.
The Payback Library
On War Weariness
On Artillery Defensive Offensive
On AI attitude
On City Tile Production . Scroll down in thread.
The idea is to win by striking very hard/fast at those who dare to declare on us but to otherwise follow the peaceful path. Annoying neighbours to make them declare is definetly allowed/a must (we want their money to build nice temples, right?).
Is it possible to win this way? I don't know but I'm curious to find out. This is my first attempt att starting an SG so we'll see how the logistics work.
I will post a starting position in a couple of hours and then we could have a pre game discussion.
Interested are welcome to discuss/comment the set up. I'm open to suggestions
