WoundedKnight
Warlord
- Joined
- May 28, 2002
- Messages
- 253
It is rarely possible to get every wonder, and so some prioritization is in order of which wonders offer the greatest benefits. Some wonders offer considerable early benefits, but expire. Others offer mediocre benefits that expire regardless. Still others offer great gamelong benefits.
This is a list of wonders that I make priorities, keeping in mind that the wonders different players favor will vary widely depending on their play style and tactics.
PRIORITY EXPIRING WONDERS
Stonehenge (obelisk, +1 culture in every city, expires @ calendar). Interestingly, unlike CivIII, wonders seem to expire when YOU get the expiring tech, not when your neighbors do. So I sometimes try to hold off on trading for the calender tech until all my cities have experienced border expansion from stonehenge,
Great Library -- +2 scientists is a big deal at a time when many of your cities can't dedicate the pop to specialists, especially if you build this in your great people focus city. Unfortunately the GL expires.
Parthenon -- +50% GP birth rate in all cities. Fabulous for philosophical civs, but unfortunately doesn't last forever.
NON-EXPIRING WONDERS
Hanging Gardens (+1 pop, +1 health in all cities) -- this is a huge early wonder that can catapult your civ ahead, especially if you have many small or modest-sized cities. Adding an extra pop and health point to every city boosts your economy, your research, your productivity, etc.
Notre Dame - +1 happiness for all cities on continent
Versailles - reduces maintenance in nearby cities
Statue of liberty -- a free specialist in every city. Absolutely fabulous, especially for philosophical civs. Probably my # 1 wonder in the game.
Pentagon - +2 experience points for units trained in all cities
Three Gorges Dam - power for all cities on continent
Eiffel tower (free broadcast tower in every city) gives a big culture boost
This is a list of wonders that I make priorities, keeping in mind that the wonders different players favor will vary widely depending on their play style and tactics.
PRIORITY EXPIRING WONDERS
Stonehenge (obelisk, +1 culture in every city, expires @ calendar). Interestingly, unlike CivIII, wonders seem to expire when YOU get the expiring tech, not when your neighbors do. So I sometimes try to hold off on trading for the calender tech until all my cities have experienced border expansion from stonehenge,
Great Library -- +2 scientists is a big deal at a time when many of your cities can't dedicate the pop to specialists, especially if you build this in your great people focus city. Unfortunately the GL expires.
Parthenon -- +50% GP birth rate in all cities. Fabulous for philosophical civs, but unfortunately doesn't last forever.
NON-EXPIRING WONDERS
Hanging Gardens (+1 pop, +1 health in all cities) -- this is a huge early wonder that can catapult your civ ahead, especially if you have many small or modest-sized cities. Adding an extra pop and health point to every city boosts your economy, your research, your productivity, etc.
Notre Dame - +1 happiness for all cities on continent
Versailles - reduces maintenance in nearby cities
Statue of liberty -- a free specialist in every city. Absolutely fabulous, especially for philosophical civs. Probably my # 1 wonder in the game.
Pentagon - +2 experience points for units trained in all cities
Three Gorges Dam - power for all cities on continent
Eiffel tower (free broadcast tower in every city) gives a big culture boost