Best variant I've tried so far

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Sep 6, 2004
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OCC, AW Settler.

It's the easiest level, but if you play pangea you have 7 other civs sending units at you for 6 thousand years non-stop. I played as a random civ, had horses and ivory but no iron or oil, and achieved a conquest victory in 1997 AD with riflemen and cavalry. This variant is insanely fun, and it improved my tactical combat immensely; I had something like a 20:1 killl ratio in the early game. It was amazing how difficult this variant was just on the easiest level - you're pretty much stuck with what you've got at your starting location - I think Oxford Univeristy and Heroic Epic are the best 2 national wonders for this variant.

Has anybody had success using these two restrictions on anything but the easiest level?
 
I've finished a OCC on noble and once on chieftain. It was a lot easier than I expected. Since you can build all the national wonders in one city you get a whole lot of multiplyers. I believe I had over 800 science at one point. Anyway, I won by space victory and was quite far ahead in science compared with the others. Played as China (which I think also makes it quite a bit easier) and on islands, so I didn't get too many invations, although I don't think they would have invaded much anyway since I was so far ahead.
 
I have two words for you OCC fans.

Great Merchants.
 
UknowsI said:
I've finished a OCC on noble and once on chieftain. It was a lot easier than I expected. Since you can build all the national wonders in one city you get a whole lot of multiplyers. I believe I had over 800 science at one point. Anyway, I won by space victory and was quite far ahead in science compared with the others. Played as China (which I think also makes it quite a bit easier) and on islands, so I didn't get too many invations, although I don't think they would have invaded much anyway since I was so far ahead.

OCC and AW together make it a lot tougher, though, because you're stuck with what you've got in terms of resources. The national wonders are great, though, and the only reason I was able to stay ahead in technology and keep up in production. It's fun having combat every turn, I got a horse archer up to 79 XP before upgrading him.
 
I am going to smack myself for asking this, because I probably already know the answer, I am just too damn tired right now... what's OCC?
 
One City Challenge
 
Heehee, it took me a while to figure it out, too... "One City Challenge" and "Always War" are the acronyms ;)
 
See, told you, haha. So you can pull of a one city challenge in this game? Geez... I guess if you put it on settler.
 
The trick is that you can't build any settlers...but you CAN take cities from conquest, from what I've gathered...
 
You can't take over enemy cities either, not by culture nor conquest. I just finished two OCC AW games, one on noble and then on monarch. If you chose your battleground correctly, it'll be too easy. But I'll try with some other options tomorrow.

EDIT: Of course I played on a very small map, so neither OCC or AW made much of a difference, but it still shows that OCC AW can be done on harder difficulties ;)
 
Oh you can't? I was misinformed... Does it only give you the "raze" option? or NO option?
 
UknowsI said:
You can't take over enemy cities either, not by culture nor conquest. I just finished two OCC AW games, one on noble and then on monarch. If you chose your battleground correctly, it'll be too easy. But I'll try with some other options tomorrow.

EDIT: Of course I played on a very small map, so neither OCC or AW made much of a difference, but it still shows that OCC AW can be done on harder difficulties ;)

Wow, that's impressive. Good work, I had my hands full on Settler! How many opponents did you have?
 
I'm starting to wonder if I set the difficulty correctly. Since I'm not able to move the slider on the AIs they are on noble, and I just change the difficulty on myself. I played with 1 AI and myself on emperor now, still very easy (Conquest 925 BC). Of course this tactic wouldn't work with many AIs though. (Might work with 2, but I doubt I'll make it with more)

EDIT: I actually tried on Deity now, OCC AW Duel Map, it was noticable harder, I had to load and save a few times, but I think the AI simply can't handle the mongolean horse archers.

Saved game the turn I win.
 
UknowsI said:
I'm starting to wonder if I set the difficulty correctly. Since I'm not able to move the slider on the AIs they are on noble, and I just change the difficulty on myself. I played with 1 AI and myself on emperor now, still very easy (Conquest 925 BC). Of course this tactic wouldn't work with many AIs though. (Might work with 2, but I doubt I'll make it with more)

EDIT: I actually tried on Deity now, OCC AW Duel Map, it was noticable harder, I had to load and save a few times, but I think the AI simply can't handle the mongolean horse archers.

Saved game the turn I win.

Yeah, the AI stays on noble no matter what, because that is the "fair" setting. The "difficulty" is really just how much each civ is penalized - it'd actually be pretty cool if you could change the AI away from noble if you ask me.

Try it on a standard pangea with 6 or 7 opponents - it can get pretty hairy. I agree that the OCC doesn't pose a significant disadvantage on such a tiny map and with so few opponents. With more than 1, you simply can't wage an offensive war until you stockpile enough units.
 
UknowsI said:
I'm starting to wonder if I set the difficulty correctly. Since I'm not able to move the slider on the AIs they are on noble, and I just change the difficulty on myself. I played with 1 AI and myself on emperor now, still very easy (Conquest 925 BC). Of course this tactic wouldn't work with many AIs though. (Might work with 2, but I doubt I'll make it with more)

EDIT: I actually tried on Deity now, OCC AW Duel Map, it was noticable harder, I had to load and save a few times, but I think the AI simply can't handle the mongolean horse archers.

Saved game the turn I win.

:clap: Good work. I struggled with pangea OCC on Prince...
 
Another interesting variant to try out was posted elsewhere by another Civver - its a Duel map custom game with all 18 civs, all victory conditions enabled. I tried it out on Noble, won a time victory was 1 turn short of a space victory. Quite fun as you are limited for resources, typically restricted to those in your starting city. I tried it as a pacifist, no war declaration and tried to outculture the other civs, and succeeded in converting 2 of the AI civ's capitals, thusly destroying them.
 
winbros said:
Another interesting variant to try out was posted elsewhere by another Civver - its a Duel map custom game with all 18 civs, all victory conditions enabled. I tried it out on Noble, won a time victory was 1 turn short of a space victory. Quite fun as you are limited for resources, typically restricted to those in your starting city. I tried it as a pacifist, no war declaration and tried to outculture the other civs, and succeeded in converting 2 of the AI civ's capitals, thusly destroying them.

Sounds fun. I used to play Civ 3 games almost exclusively with tiny maps that had every civ on it. After a while, the world solidified into six to eight empires made entirely of conquered capital cities.

I'll have to try it out in CivIV sometime.
 
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