Question about "poprushing" unhappiness

Bartleby

Remembers laughter
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To cut a long story short...Near the end of my campaign against the Egyptians I decided, for speed, to capture a few size six towns (to keep pushing on the cultural borders without expending setters). When done with the towns, I abandoned them. I am aware that this results in unhappiness being transferred to my nearest town but what I don't understand is this:
The "unhappiness causes" shows "cruel oppression" but the Egyptians were in Anarchy and prior to that Democracy so they shouldn't have been able to poprush. So (and I guess the story was still quite long) my questions is...what, besides poprushing, causes "cruel oppression" unhappiness?:confused:
 
Thanks, watorrey.

edit: I guess if poprushing unhappines wears off consecutively rather than concurrently, it could last long enough for me to be seeing it.
 
Bartleby said:
I guess if poprushing unhappines wears off consecutively rather than concurrently, it could last long enough for me to be seeing it.
Correct. It wears off by 1 citizen each 20 turns. So if they, for instance, pop-rushed something costing 4 citizens, the cruel oppresion unhappiness would be present, although descending, for the next 80 turns.
 
isn't drafting "cruel oppression" too?

and yes, unhappiness caused by multiple pop-rushes wears off serially rather than in parallel. so for example if you pop rush a 5-citizen improvement then it will indeed take 100 turns for the unhappiness to fully wear off. draft unhappiness uses a separate counter but the same concept.
 
rysingsun said:
isn't drafting "cruel oppression" too?
No, drafting unhappiness is identified as "No more draft! Hell no, we won't go!"
 
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