handy900
Deity
AWP Persian Oppressors take GOS on the road.
op•press
1. To keep down by severe and unjust use of force or authority:
2. To weigh heavily on:
3. To overwhelm or crush.
Roster
1. Handy -
2. Greebley -
3. ThERat -
4. Sir Bugsy -
5. LKendter -
GOS
In C3 AW games Greebley introduced me to a tactic of placing a cheap Sumerian spear next to an AI city. The spear could pillage a little, and if fortified on a nearby hill would cause the AI to whip their cities and hide their workers. I began to think of this as the Greebley Oppression Strategy ("GOS"). The application of the GOS in C4 with Persian immortals has worked extremely well playing epic speed. The immortals pillage, and then sentry on a hill or in forest near an AI city. Each turn the immortals ensure no AI improvements have been made. The AI workers are afraid to venture out while the AI archers cower behind their walls in non productive cities. As the game moves along the AI stagnates. Meanwhile the Persians are busy chopping barracks, settlers and immortals and rolling the nearby neighbors. Cash is not a big problem since the immortals can raze cities for the Persian treasury. Keep a city if it offers a new lux or resource, otherwise raze it. This is a bit of a gambit since you need nearby horses for this to work, but this has yet to be an issue on C4 resource rich maps. This is a bit of a practice run on the way to AWE.
Game Settings – “Always War” Button selected.
SG Stuff
Be nice. You have 24 hours for an "I got it" and 72 to play. If you need a one day extension, then mention this before the 72 hours are up. Players can work out skips between themselves, just post a message to the thread. If you can't play within 72 total, switch places or ask for a skip. You gan go over 10 turns if in the middle of a pitched battle you do not feel can be easily handed off.
op•press
1. To keep down by severe and unjust use of force or authority:
2. To weigh heavily on:
3. To overwhelm or crush.

Roster
1. Handy -
2. Greebley -
3. ThERat -
4. Sir Bugsy -
5. LKendter -
GOS
In C3 AW games Greebley introduced me to a tactic of placing a cheap Sumerian spear next to an AI city. The spear could pillage a little, and if fortified on a nearby hill would cause the AI to whip their cities and hide their workers. I began to think of this as the Greebley Oppression Strategy ("GOS"). The application of the GOS in C4 with Persian immortals has worked extremely well playing epic speed. The immortals pillage, and then sentry on a hill or in forest near an AI city. Each turn the immortals ensure no AI improvements have been made. The AI workers are afraid to venture out while the AI archers cower behind their walls in non productive cities. As the game moves along the AI stagnates. Meanwhile the Persians are busy chopping barracks, settlers and immortals and rolling the nearby neighbors. Cash is not a big problem since the immortals can raze cities for the Persian treasury. Keep a city if it offers a new lux or resource, otherwise raze it. This is a bit of a gambit since you need nearby horses for this to work, but this has yet to be an issue on C4 resource rich maps. This is a bit of a practice run on the way to AWE.
Game Settings – “Always War” Button selected.

SG Stuff
Be nice. You have 24 hours for an "I got it" and 72 to play. If you need a one day extension, then mention this before the 72 hours are up. Players can work out skips between themselves, just post a message to the thread. If you can't play within 72 total, switch places or ask for a skip. You gan go over 10 turns if in the middle of a pitched battle you do not feel can be easily handed off.
