Blame TGIL for the late update.
Update 5 - 166 AR
WAR! The people who were once colonists have now become empire-builders and warmongers for the most part.
The plague spreading in southern Duskmist is revealed to be the work of intelligent, undead hordes, who have been systematically flinging themselves into water supplies. The Mythal of Duskmist has now begun to hinder them, but it cannot prevent plague from spreading once it is past the shield.
The rebels of western Bersia proclaim their independence rather loudly. With the high command incapacitated, the military is unable to hinder the rebels sufficiently.
House Leonhard invades the Cammane City-States. Sudden spikes of patrotism cool down the northern rebels as a militia spontaneously forms to stop the invaders, but the tactics of the Leonhardic troops still demolish the unprepared CCS defenders.
(+1000 CCS militia, -200 Leonhard infantry, -12 Wurm Riders, -450 CCS infantry, -300 CCS militia)
While the army is away, the rebels will play. Dissatisfaction, first with national evil, then with the atrocities committed during the invasion, causes the rebellions in eastern Leonhardia (okay, I need a better adjective) to flare up again.
Akratia and Dangal are forced to peace as a bipartisan group of mages tears a barren wasteland between the two nations. As neither of them were very enthusiastic about the war to begin with, the losses are minimal.
(-2000 population, -100 infantry to each)
The war of attrition between Olympus and the Fae continues. While the Titans march forward, crushing their enemies and throwing lightning, the Chanters drain morale and spread terror. Casualties are heavy and both sides appear to have bogged down. But in the middle, right where the battle is heaviest, Mars, God of War is seen, exhorting the army onwards.
(-500 infantry each side, -3 Titans, -8 Chanters)
The Briglandian military, having grown increasingly dissatisfied with the pampered oligarchy, finds a buried treasure which the oligarchy then proceeds to misapportion. This is the final straw, and so with some (im)moral support from Arkenaar, they stage a revolt.
Meanwhile, the mages of Samarra are diverted to some event allegedly involving an artifact of the ancestors. For some reason, the entire continent becomes cut off from the outside world for a few months. Upon their emergence from isolation, Brigland is almost destroyed, Arkenaar has invaded it, and Samarra has become a magocracy paying tribute to Arkenaar.
(-unknown, unknown)
New Rome continues their invasion of House Telvanni, their concern being primarily to avoid casualties. Their use of Praetors to shield their troops while constructing fortresses every few miles helps a great deal with this, while at the same time ensuring that it will be almost impossible to make them retreat.
(-1 Praetor, -50 Newroman infantry, -100 Telvannic infantry)
Story bonuses: RoddyVR +10 Techmagi and +1 culture, Silver Steak +1 culture and +1 Cunning Plans of Doom, Azash +1 point to the Mythal, House Leonhard +1 armal training.
The southern regions of the Techno Union declare themselves independent, as they feel that the capital is a thousand miles away (which is true) and that the nation's administration does not care for them (which may or may not be true).
(-30 000 Techno Union population)