[Project] second unique unit for each civilization

Master Lexx

Warlord
Joined
Nov 28, 2005
Messages
187
Second Unique Unit Mod: http://forums.civfanatics.com/showthread.php?p=3647218

The mod has been completed, please visit the above link.

With this project I will try to find a second unique unit (uu) for each civ.
After I got all, this will be put in a mod, so it can easily be integrated into other mods.

Also note, it´s currently not possible to alter the 3d models of the units,
it´s only possible to repaint the textures and I doubt this will change in the next time.

In any case, each of the 18 civs should get exactly one new unit.
Even if there is already a unit listed here, you can tell me any ideas!
I collected the following skins and ideas for the civs here:

Okay, basically all units are complete. I wished we had some different inca and aztek units.
Although my jaguar warrior looks pretty nice, it´s just an duplicate and a skirmisher would maybe be better.
I also heard that the inca could get a llama rider, that´s strange but different.

I need help with the civilopedia description entries for the languages spansih, french and italian.
It is just searching the unit in wikipedia and copying a small part over. So send me a pm if you want to help.

America
AH-1 Cobra - feando - http://forums.civfanatics.com/showthread.php?t=146480
feandogunship2.gif

replaces gunship, +15% against gunpowder units

Minuteman - C.Roland - http://forums.civfanatics.com/showthread.php?t=155881
minuteman2.jpg
minuteman1.jpg


Arabia
Ansar Warrior - Wyz_sub10 - http://forums.civfanatics.com/showthread.php?t=152199
ansar.jpg

replaces knight, ignores terrain movement costs, can get terrain defense
camel archer replaces mounted archer, +20% retreat, +35%against mounted

Aztecs
Elite Jaguar Warrior - MasterLexx
jaguar2.jpg

replaces maceman, +25% jungle defense, starts with woodman 1&2
or aztek Javelin Thrower

China
Junk - Exavier - http://forums.civfanatics.com/showthread.php?t=147560
junk.JPG

replaces galleon, +1 cargo

Egypt
Egyptian Archer - Hell's Angel - http://forums.civfanatics.com/showthread.php?p=3587078
egarcher2.JPG

replaces archer, +1 first strike chance

England
Longbowman - Hell's Angel - http://forums.civfanatics.com/showthread.php?t=151313
longbowman2.JPG

replaces longbowman, -5 prod

France
Dragoner - Arne - http://www.civforum.de/showthread.php?t=30072
Dragoner2.JPG

replaces cavalry, can get terrain defense, -5 prod

Germany
Ordo Teutonicus - krowtrobot
teutoknight.JPG

replaces maceman, starts with march
 
Greek
Companion Cavalry - Civ4
lu_horse2b.jpg

replaces knight, +1 first strike

Inca
Elite Quechua - Master Lexx
quechua.jpg

replaces swordsman, +30% against archer
or maybe an inca Javelin Thrower

India
Indian Warelephant - Master Lexx
indianele.jpg

replaces war elephant, +25% against melee, needs horses or ivory

Japan
Zero Fighter- krowtrobot - http://forums.civfanatics.com/showthread.php?t=146648
Zero2.jpg

replaces fighter, +1str, +20% evasion

Mali
Mali Cavalry - C.Roland - http://forums.civfanatics.com/showthread.php?t=155552
malicav2.jpg

replaces knight, starts with commando , +5 prod
Trade and military power were important elements that held together the government of Mali.
Like Ghana, Mali was organized and into a series of feudal states ruled by a king.
A substantial cavalry helped enforced the rule of the king. Mali's horsemen were armed
with steel armor and weapons, which included chain mail, spears, and iron swards.

Mongolia
Mongolian Horsearcher - Mumin - http://forums.civfanatics.com/showthread.php?t=151409
heavyha.jpg

Mongolian Horsearcher replaces horsearcher, ignores terrain movement cost, 1 first strike chance
Keshik replaces knight, 1 first strike, not immune to first strikes, ignores terrain movement cost

Persia
Sipahi - krowtrobot - http://forums.civfanatics.com/showthread.php?t=146788
sipahti2.jpg

replaces knight, +1 str

Rome
Roman Cavalry - Robo Magic Man - http://forums.civfanatics.com/showpost.php?p=3585396&postcount=23
romcavalry2.jpg

replaces knight, +30% retreat
 
Ship of the Line - Frontbrecher - http://forums.civfanatics.com/showthread.php?t=140601
lu_lineship2.jpg


Black Knight - bhiita - http://forums.civfanatics.com/showthread.php?t=146275
blacknight2.jpg


Prussian Infantry - Arne - http://www.civforum.de/showthread.php?t=30061
PreussfInf2.JPG


Hypaspist (gr shieldbearers) - Civ4
lu_swordsman2b.jpg


Jet Fighter - Frontbrecher - http://forums.civfanatics.com/showthread.php?t=140601
lu_fighter2b.jpg


Mark V - Civ4
lu_tank2.jpg


Swordsman - Aranor - http://forums.civfanatics.com/showthread.php?t=152012
swordsmanb.jpg


Velites - feando - http://forums.civfanatics.com/showthread.php?t=154716
velites2.jpg


Velites - C.Roland - http://forums.civfanatics.com/showthread.php?t=155552
velites3.jpg
roman_velite_info.jpg


Of course at the end there will be credits with all names of the skin creators.
If you have found skins the would fit as 2nd uu for a civ, tell me per pm or post here. (with link)
 
Hello Master Lexx,

I have 2 ideas for new units. I add links or drawings in order to have better picture of them.

1.The first one is an Iberian Mercenary armed with a Falcata (an strange ancient type of sword). Here you can see pictures of this sword: 1, 2, 3
In another thread I've proposed this unit as the unique unit of possible new civilization: Tartesos.

2.The second one is a Balearic slinger (warrior armored with a sling). More inormation here.
They were famous for their skill using slings, they were used both by Romans and Carthaginians.

Here you can see a picture with these 2 unit
Bye!
 
@Surikelcimerio I really thank you, but there are no sling guys in civ4, so you can´t make one. The Iberian Mercenary is more interesting, maybe one could skin this one.

@salty, nice, but to add a new unit to the game is really simple, but to get a fitting new unique skin is difficult, and that´s what I am trying here.
And the mod in the thread you posted has no new skins, you can´t distinguish between uu and standard unit there.
 
Uhhh............. what is the purpose of this thread?
 
Russia - T34 tank (Reskin of the Panzer as it looks alot on the T34 IMO)
British - Tommy (WWI Infantry)
Germany - I would go for the Prussian infantry!
China - Red Infantry
India - Unique War Elephant should be named Mahout, as thats the correct name for it
 
Master Lexx said:
@Surikelcimerio I really thank you, but there are no sling guys in civ4, so you can´t make one. The Iberian Mercenary is more interesting, maybe one could skin this one.

Opsss!!! I thought that you can't create new units, but you can completely reskin an existing unit, even with new type of weapons. I had thought that the Balearic Slinger could replace archer as inique unit of a new civilization.

Greetings
 
I think it is a great idea. I just request that you make it compatible with your Greenmod. Maybe as a Greenmod+ version. So people who just want the Greenmod can still have it.
 
@C_ivil-I-ZATION: I will include it in GreenMod when it is finished, and I will also make this 2.d uu mod as seperate download for other modders.

@Surikelcimerio: we cannot change the 3d model and we cannot change the animations, but we can change the textures. I doubt that you can change the texture of the bow to a sling and still have good looking anmations with this.....
 
France: i would prefer a dragon (napoleon cavalry) than the mirage fighter

you will have a hard time with aztecs, incas, mali and arabs...good luck
 
Britain should get the Longbow as a unique unit (no one else can build it) earlier than everyone else gets the Crossbow. The Longbow will be Britains Crossbow.

I like the Prussian Infantry idea for Germany.
 
I still don´t know if germany should get the order knights as sowrdsman or the prussian infantry.

What do you think of minuteman as replacement for america? Should they replace musketman or rifleman?
 
It sort of makes sense to have two UUs in one era, but if you do that then you have to make sure that the second doesn't make them too domineering.

If doing from same era, then for 2nd British UU, it really ought to be a powerful frigate. Boats are a bit weak in Civ4 unfortunately... but that's what it should be.

For 2nd US UU, I'd do a special helicopter. I'd do something modern regardless... I'd never heard of a minuteman until I read these forums, I'm not so sure they're famous. Although maybe you could have a cavalry unit, thinking of the ones that chased around after the Indians.

For 2nd Germany, U-boat!

For 2nd Spanish, caravel that can carry 1 unit, moves very slow. So they get a small headstart on colonisation.

After that it gets more difficult =)
 
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