ArdRaeiss
Chieftain
Upd. 28-09-2006: fixed - wrong gunfire effects direction.
This my second fully animated BB IJN Yamato(so-called Super Battleship), this time representing late Yamato(year 1943) with 2*(3*155mm) secondary turrets and many AA guns and machineguns.
Poly count is relative very high - 1178.
Use the fscale=0.8, and point to the Yamato2.kfm file in your XML.
Can be used with my early Yamato without restrictions. Icon included.

3rd picture show the differences between original Battleship and my Yamato2(both are in the same scale).
Download from DB
This my second fully animated BB IJN Yamato(so-called Super Battleship), this time representing late Yamato(year 1943) with 2*(3*155mm) secondary turrets and many AA guns and machineguns.
Poly count is relative very high - 1178.
Use the fscale=0.8, and point to the Yamato2.kfm file in your XML.
Can be used with my early Yamato without restrictions. Icon included.



3rd picture show the differences between original Battleship and my Yamato2(both are in the same scale).
Download from DB