Sisiutil
All Leader Challenger
All Leaders Challenge Game #9: Incas/Huayna Capac
Pre-Game Thread
Round 1: 4000 BC
Round 2: to 2840 BC
Round 3: to 2040 BC
Round 4: to 525 BC
Round 5: to 350 AD
Round 6: to 1000 AD
Round 7: to 1300 AD
Round 8: to 1550 AD
Round 9: to 1795 AD
Round 10: to 1836 AD
Round 11: to 1880 AD
Post-Mortem
The idea of the All Leaders Challenge is that I'm going to play a game with each of the Civ IV leaders--mostly the less popular ones--that I haven't tried before. With the help of all the posters who participate, I will attempt to make the most of the leader's traits, starting techs, and UU. Aside from the leader, the other game settings are kept constant, at their defaults, for the sake of comparison. I will post the saved game files, screenshots, and status reports here as the game progresses. Everyone then has a chance to chime in with their strategy ideas, or voice their frustration (or glee) when I make a mistake.
Everyone is invited to offer opinions and advice, and make your own attempt at playing the same game. But if you do play a "shadow game", I kindly request that you refrain from posting spoilers--i.e. any facts or even hints about the map, opponents, and so on--before I'm there myself. I'm trying to play the game as authentically as possible.
In this ALC game, I'm playing as Huayna Capac, leader of the Incas. This is the first of the ALC games on Monarch level; all the previous ones were on Prince level. That is the only dramatic change. I'm still playing vanilla Civ IV (haven't bought Warlords yet), and the map and game settings remain at their defaults. Here's a look at them if you're curious about the details:
And here is the starting position:
Look at all them flood plains! Very nice for Financial--however, Huayna is not Expansive, so health could easily become an issue. Right off the bat, my instinct was to move the Settler so as to reduce the number of floodplains in the capital's fat cross; I count at least 7 for a -2.8 health if we settle in place (does the game round that up to 3?). We would then split the floodplains with another city founded nearby. Then again, we have corn available right away (very nice, since we start with Agriculture) and fresh water from that lake, so that's a +3 health bonus to balance out the flood plains.
I don't see a commerce resource like gold yet, so that means we're not "guaranteed" an early religion. Remember we can't work the lake yet because we don't start with fishing. We do have several forests, though, and that could help with an early wonder or two. And the high food production would help support the good ol' . Overall, it looks like the capital would be a top notch commerce city, possibly the science city.
So the first decision is where to move our Quechua. However, I don't really see any place where his one move would affect our decision-making regarding the Settler. Frankly, the Settler would have to move (probably 1 tile SW) to get any useful information in that regard. And if the Settler moves, we give up a turn, and right away, the opportunity to found an early religion is at risk.
No wonder the first few moves are so important!
I'm inclined at this point to settle in place and go for the early religion so the capital becomes the holy city, because it can then also be an excellent commerce city with those flood plains and the shrine. If other civs hook up to that river, it becomes a trade route and could spread our religion. On top of that, we could try building Stonehenge and the Oracle there--together with the Shrine, that would give us lots of Great Person points towards a Great Prophet. Another city founded to use the remaining flood plains would then probably become the science city. Whaddya think?
For the last few ALCs what I've done is taken the collective advice, moved my exploring unit, and then posted what he revealed before making any final decions regarding settling. I'll probably do that again this time.